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path: root/src/Simulator/IncrementalRedstoneSimulator/CommandBlockHandler.h (follow)
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* Chest, weather, crash, and miscellaneous fixes (#5215)Tiger Wang2021-04-301-4/+1
* Unify DoWithBlockEntity (#5168)Tiger Wang2021-03-281-2/+7
* Redstone: inline -> staticTiger Wang2021-01-221-3/+3
* Replace PowerData struct with PowerLevelTiger Wang2020-08-211-4/+4
* Remove std::make_unique from redstone handler creationTiger Wang2020-08-211-5/+4
* Remove the redstone solid block handlerTiger Wang2020-08-081-5/+3
* Use SimulateChunk in redstone simulatorTiger Wang2020-07-261-28/+14
* Using Super.Mattes D2020-04-161-2/+4
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-1/+1
* Replace ItemCallbacks with lambdas (#3993)peterbell102017-09-111-8/+3
* Changed some int parameters to vector parameters (#3937)Bond-0092017-09-071-5/+5
* Revert "Replace ItemCallbacks with lambdas (#3948)"LogicParrot2017-09-021-3/+8
* Replace ItemCallbacks with lambdas (#3948)peterbell102017-09-011-8/+3
* Allocate redstone component handlers upfrontpeterbell102017-07-171-11/+9
* Silenced the Redstone Simulator console spamSafwat Halaby2015-12-241-1/+1
* Reorganised the redstone simulatorTiger Wang2015-12-181-0/+70