Commit message (Collapse) | Author | Files | Lines | ||
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2020-07-26 | Use SimulateChunk in redstone simulator | Tiger Wang | 1 | -15/+8 | |
+ Improved performance, reduces bottleneck in chunkmap lookup * Stop allocating and throwing away lots of small vectors in Update/GetValidSourcePositions return values - Remove unused GetPowerLevel virtual | |||||
2018-07-26 | CheckBasicStyle: Check number of empty lines between functions (#4267) | peterbell10 | 1 | -1/+0 | |
Add check for number of empty lines between functions and fix the corresponding failures | |||||
2017-09-07 | Changed some int parameters to vector parameters (#3937) | Bond-009 | 1 | -4/+4 | |
2017-08-06 | Removed unneeded includes (#3902) | Lukas Pioch | 1 | -1/+0 | |
2017-07-17 | Allocate redstone component handlers upfront | peterbell10 | 1 | -11/+7 | |
2015-12-24 | Silenced the Redstone Simulator console spam | Safwat Halaby | 1 | -1/+1 | |
2015-12-24 | PF - "Special blocks" handling | Safwat Halaby | 1 | -1/+1 | |
2015-12-18 | Reorganised the redstone simulator | Tiger Wang | 1 | -0/+62 | |
-> Many thanks to @worktycho for the idea, and @Haxi52 for the implementation plan! * Uses classes and inheritance now * Speed should be improved |