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2020-08-04Do not GetBlock individually in simulatorsTiger Wang1-2/+2
2020-08-02Add WakeUp/AddBlock distinctionTiger Wang1-5/+9
2017-08-17Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly1-1/+1
2017-07-16Simulators: Added area-based wakeup.Mattes D1-0/+8
2016-02-05Bulk clearing of whitespaceLogicParrot1-3/+3
2015-01-11Initial convertion of a_Dt to std::chronoTycho1-1/+1
2014-10-25Cleaned up simulatorsTiger Wang1-2/+2
2014-09-11Possibly decoupled IncrementalRedstoneSimulator from the rest of the serverTycho1-2/+2
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-02-28Converted simulators to take cWorld reference instead of a pointermadmaxoft@gmail.com1-2/+8
2013-02-28Simulators now have direct access to the cChunk object in the WakeUp() callmadmaxoft@gmail.com1-1/+8
2012-10-27Fixed more valgrind issuesmadmaxoft@gmail.com1-5/+5
2012-10-13Preparation for multiple fluid simulators.madmaxoft@gmail.com1-0/+0
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-1/+1
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-39/+39
2012-02-13Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com1-5/+24
2011-12-26- improved Simulator system lapayo94@gmail.com1-0/+20