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path: root/src/Simulator/VaporizeFluidSimulator.cpp (unfollow)
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2020-08-02Always use relative coordinates in AddBlockTiger Wang1-21/+3
+ Pass block, use relatives * Fixes everything immediately converting abs back to rel and getting block, when these data were already available
2020-08-02Add WakeUp/AddBlock distinctionTiger Wang1-1/+1
* WakeUp is for singular changes (block breaking for example). The simulator should check blocks around the position and discover other affected blocks as it sees fit * AddBlock is for when you know a whole area is to be updated; chunk loading, or area wakeups for example + Prepares for correct handling of destroyed blocks after removal of SolidBlockHandler in the redstone simulator
2020-04-16Using Super.Mattes D1-1/+1
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-6/+5
2018-07-24Broadcast refactor (#4264)peterbell101-6/+4
* Move Broadcast functions from cChunkMap to cBroadcaster - Remove cBroadcastInterface in favour of cBroadcaster. - cChunk: Remove broadcast functions. * resurect broadcast interface * Absorb cBroadcaster into cWorld. Removes the need for forwarding the function calls. * Improve const-correctness * Use Int8 instead of char + Comment `ForClients` functions * Improve comments * Broadcaster: Rename ForClients functions
2017-09-19Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly1-3/+5
* Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos
2017-08-17Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly1-8/+8
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-1/+1
2015-05-28Fix commentstycho1-1/+3
2015-05-24Made -Weverything an error.tycho1-1/+6
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-07-13Changed BroadcastSoundEffect function to take floating pos.Howaner1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-53/+53
2013-05-25Added sound to the vaporize simulator. FS #315 nielsbreu@gmail.com1-1/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1505 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-14Added a Vaporize fluid simulator that simply replaces fluid blocks with air.madmaxoft@gmail.com1-0/+52
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1270 0a769ca7-a7f5-676a-18bf-c427514a06d6