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path: root/src/WorldStorage/WSSCompact.cpp (unfollow)
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2014-04-26Implemented Chunk Sparsing with segmentsTycho1-6/+4
2014-04-18Did some static analysis, fixed some bugs and optimized a lot of codejfhumann1-1/+1
2014-03-12Added additional macros to support the MSVC size_t format and changed all formats to use the macrosTycho1-5/+5
2014-03-11Fixed a load of format string errorsTycho1-5/+5
2014-03-10Removed unused macro from WSSCompactTycho1-1/+0
2014-03-09Its a const not a macroTycho1-1/+1
2014-03-09Take 5Tycho1-1/+1
2014-03-09Take 4Tycho1-1/+1
2014-03-09Unsigned types take 3Tycho1-1/+1
2014-03-09Fix gcc error attempt 2Tycho1-1/+1
2014-03-09Fixed gcc errorTycho1-1/+1
2014-03-07Add Flower PotsHowaner1-3/+37
2014-01-23Improved code safety for the Compact world storage.Mattes D1-104/+72
2014-01-23Command block fixes 2andrew1-8/+30
2014-01-17Added user setting compression factorTycho1-5/+6
2013-12-20Attempt at fixing cChunkDef::Height signedness.madmaxoft1-3/+3
2013-11-27Fixed VC2008 compilation, normalized include paths.madmaxoft1-1/+1
2013-11-27Fixed the remaining derpsAlexander Harkness1-2/+2
2013-11-25Further attempts to fix compileTiger Wang1-2/+2
2013-11-24Attempt to fix compilationTiger Wang1-2/+2
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-06-20Furnaces light up visually when they're cookingmadmaxoft@gmail.com1-3/+4
2013-05-28Moved BlockEntities to a separate foldermadmaxoft@gmail.com1-7/+6
2013-05-26Implemented droppersmadmaxoft@gmail.com1-0/+1
2013-04-13Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick()madmaxoft@gmail.com1-2/+2
2013-02-27Made FAST_FLOOR_DIV work correctly, replaced all floorf() divisions with it.madmaxoft@gmail.com1-2/+2
2012-12-19Added dispensers (they can't dispense items yet)luksor111@gmail.com1-6/+28
2012-10-21Added jukeboxes (patch contributed by Luksor)madmaxoft@gmail.com1-5/+27
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-5/+5
2012-09-23Source files cleanup: WorldStorage-related files in a separate subfoldermadmaxoft@gmail.com1-7/+7
2012-08-26Added basic noteblocks, finished sign storage in Anvil (patch contributed by l0udPL)madmaxoft@gmail.com1-1/+23
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-942/+942
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-22/+93
2012-03-24Reverted the previous commit - it is useless, since entities still depend heavily on cWorldmadmaxoft@gmail.com1-13/+14
2012-03-23Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers)madmaxoft@gmail.com1-14/+13
2012-03-14Unified the chunk data to use the BLOCKDATA datatype.madmaxoft@gmail.com1-5/+7
2012-03-14Split chunk data into separate arrays; decoupled most sources from cChunk.h dependencymadmaxoft@gmail.com1-9/+17
2012-03-11Fixed a small bug in chunk version check D:faketruth1-0/+1
2012-03-10Completely integrated the new axis ordering. Will update worlds accordinglyfaketruth1-0/+144
2012-03-09cClientHandles have a unique ID now to distinguish themfaketruth1-1/+1
2012-03-07WSSCompact: fixed switched version values (!); removed unused methodsmadmaxoft@gmail.com1-2/+2
2012-03-05Using a fixed-size array instead of AString for conversion. Conversion now runs ~10x faster :) (in debug mode)madmaxoft@gmail.com1-25/+29
2012-03-05WSS conversion quickfix: reserving memory so that AString doesn't need to re-alloc (but still uses painfully slow push_back()s )madmaxoft@gmail.com1-0/+2
2012-03-04Yay tiny commits XD fixed % signfaketruth1-1/+1
2012-03-04Lowered the amount of logging while converting chunksfaketruth1-1/+8
2012-03-04Converted pak files were not marked 'dirty' and wouldn't be saved. Fixed now :)faketruth1-0/+1
2012-03-04Should have complete support for 256 blocks high worlds. Old save files are converted to new ones at load.faketruth1-15/+155
2012-02-28Implemented synchronous chunk loading; optimized cChunkStay interface for speed (though still unused ;)madmaxoft@gmail.com1-94/+149
2012-02-17Chunk coords mostly "upgraded" to include the Y coord for future compatibilitymadmaxoft@gmail.com1-5/+5
2012-02-17Lots of logging addedmadmaxoft@gmail.com1-1/+4
2012-02-16Chunk is now marked as dirty; saving only dirty chunks; rewritten load / save not to use cChunkPtr; set VC2008 project to level4 warnings; block entities are now loaded and saved properlymadmaxoft@gmail.com1-50/+139
2012-02-13Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it.madmaxoft@gmail.com1-0/+415