From 003206b1b038f4616d5318068106573cec4d4ecd Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 30 Aug 2014 12:45:39 +0200 Subject: Added slowness effect and added entity support. --- src/Entities/EntityEffect.cpp | 77 ++++++++++++++++++++++++++++++++++--------- src/Entities/EntityEffect.h | 4 +++ 2 files changed, 65 insertions(+), 16 deletions(-) diff --git a/src/Entities/EntityEffect.cpp b/src/Entities/EntityEffect.cpp index 58b76b21b..9cf20095d 100644 --- a/src/Entities/EntityEffect.cpp +++ b/src/Entities/EntityEffect.cpp @@ -237,17 +237,18 @@ void cEntityEffect::OnTick(cPawn & a_Target) void cEntityEffectSpeed::OnActivate(cPawn & a_Target) { - // TODO: Add SetMormalMaxSpeed to cMonster - - if (!a_Target.IsPlayer()) + if (a_Target.IsMob()) { - return; + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetWalkSpeed(Mob->GetWalkSpeed() + 0.2 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() + 0.2 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() + 0.26 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() + 0.2 * m_Intensity); } - cPlayer * Player = (cPlayer*) &a_Target; - - Player->SetNormalMaxSpeed(1.0 + 0.2 * m_Intensity); - Player->SetSprintingMaxSpeed(1.3 + 0.26 * m_Intensity); - Player->SetFlyingMaxSpeed(1.0 + 0.2 * m_Intensity); } @@ -256,17 +257,61 @@ void cEntityEffectSpeed::OnActivate(cPawn & a_Target) void cEntityEffectSpeed::OnDeactivate(cPawn & a_Target) { - // TODO: Add SetMormalMaxSpeed to cMonster + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetWalkSpeed(Mob->GetWalkSpeed() - 0.2 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() - 0.2 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() - 0.26 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() - 0.2 * m_Intensity); + } +} + + + + + +//////////////////////////////////////////////////////////////////////////////// +// cEntityEffectSlowness: - if (!a_Target.IsPlayer()) +void cEntityEffectSlowness::OnActivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) { - return; + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetWalkSpeed(Mob->GetWalkSpeed() - 0.15 * m_Intensity); } - cPlayer * Player = (cPlayer*) &a_Target; + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() - 0.15 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() - 0.195 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() - 0.15 * m_Intensity); + } +} + + - Player->SetNormalMaxSpeed(1.0); - Player->SetSprintingMaxSpeed(1.3); - Player->SetFlyingMaxSpeed(1.0); + + +void cEntityEffectSlowness::OnDeactivate(cPawn & a_Target) +{ + if (a_Target.IsMob()) + { + cMonster * Mob = (cMonster*) &a_Target; + Mob->SetWalkSpeed(Mob->GetWalkSpeed() + 0.15 * m_Intensity); + } + else if (a_Target.IsPlayer()) + { + cPlayer * Player = (cPlayer*) &a_Target; + Player->SetNormalMaxSpeed(Player->GetNormalMaxSpeed() + 0.15 * m_Intensity); + Player->SetSprintingMaxSpeed(Player->GetSprintingMaxSpeed() + 0.195 * m_Intensity); + Player->SetFlyingMaxSpeed(Player->GetFlyingMaxSpeed() + 0.15 * m_Intensity); + } } diff --git a/src/Entities/EntityEffect.h b/src/Entities/EntityEffect.h index e123a7f77..7cf9cd3d5 100644 --- a/src/Entities/EntityEffect.h +++ b/src/Entities/EntityEffect.h @@ -156,6 +156,10 @@ public: super(a_Duration, a_Intensity, a_DistanceModifier) { } + + virtual void OnActivate(cPawn & a_Target) override; + + virtual void OnDeactivate(cPawn & a_Target) override; }; -- cgit v1.2.3