From 6fbc98def25d1b9b23a3a416197dc53a39ca7620 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 25 Oct 2014 00:22:31 +0100 Subject: Fixed some block checks * Fixes #1330 --- src/Blocks/BlockPressurePlate.h | 3 +-- src/Blocks/BlockRail.h | 4 ++-- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/src/Blocks/BlockPressurePlate.h b/src/Blocks/BlockPressurePlate.h index a5c34a776..bd2f283a2 100644 --- a/src/Blocks/BlockPressurePlate.h +++ b/src/Blocks/BlockPressurePlate.h @@ -28,8 +28,7 @@ public: return false; } - BLOCKTYPE BlockBelow = a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ); - return (cBlockInfo::IsSolid(BlockBelow)); + return (cBlockInfo::FullyOccupiesVoxel(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))); } } ; diff --git a/src/Blocks/BlockRail.h b/src/Blocks/BlockRail.h index 87ce069ab..533a6e900 100644 --- a/src/Blocks/BlockRail.h +++ b/src/Blocks/BlockRail.h @@ -98,7 +98,7 @@ public: { return false; } - if (!cBlockInfo::IsSolid(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))) + if (!cBlockInfo::FullyOccupiesVoxel(a_Chunk.GetBlock(a_RelX, a_RelY - 1, a_RelZ))) { return false; } @@ -130,7 +130,7 @@ public: // Too close to the edge, cannot simulate return true; } - return cBlockInfo::IsSolid(BlockType); + return cBlockInfo::FullyOccupiesVoxel(BlockType); } } return true; -- cgit v1.2.3