From b936781f93f6d8d1421edc42444244850aa4fa18 Mon Sep 17 00:00:00 2001 From: SafwatHalaby Date: Thu, 28 May 2015 08:31:17 +0300 Subject: AI - Tweaked wolf speed and teleport threshold --- src/Mobs/Wolf.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp index 3c2ec1520..af7de1579 100644 --- a/src/Mobs/Wolf.cpp +++ b/src/Mobs/Wolf.cpp @@ -20,6 +20,7 @@ cWolf::cWolf(void) : m_OwnerName(""), m_CollarColor(14) { + m_RelativeWalkSpeed = 2; } @@ -230,7 +231,7 @@ void cWolf::TickFollowPlayer() { // The player is present in the world, follow him: double Distance = (Callback.OwnerPos - GetPosition()).Length(); - if (Distance > 30) + if (Distance > 20) { Callback.OwnerPos.y = FindFirstNonAirBlockPosition(Callback.OwnerPos.x, Callback.OwnerPos.z); TeleportToCoords(Callback.OwnerPos.x, Callback.OwnerPos.y, Callback.OwnerPos.z); -- cgit v1.2.3