From ff7171fc5a567590dd52d4213439778f0dfcce53 Mon Sep 17 00:00:00 2001 From: Howaner Date: Wed, 6 Aug 2014 14:04:25 +0200 Subject: Resending fire to the client when the interact cancelled. --- src/ClientHandle.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/ClientHandle.cpp b/src/ClientHandle.cpp index 72257028a..3e046f38d 100644 --- a/src/ClientHandle.cpp +++ b/src/ClientHandle.cpp @@ -920,6 +920,10 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eB ) { m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); + if (cBlockInfo::GetHandler(m_Player->GetWorld()->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))->IsClickedThrough()) + { + m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, m_Player); + } return; } @@ -928,6 +932,10 @@ void cClientHandle::HandleLeftClick(int a_BlockX, int a_BlockY, int a_BlockZ, eB { // A plugin doesn't agree with the action, replace the block on the client and quit: m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, m_Player); + if (cBlockInfo::GetHandler(m_Player->GetWorld()->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ))->IsClickedThrough()) + { + m_Player->GetWorld()->SendBlockTo(a_BlockX, a_BlockY + 1, a_BlockZ, m_Player); + } return; } -- cgit v1.2.3