From 4c67f49c87feeec821a3b1e239157fd80992b798 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sun, 24 Nov 2013 14:24:26 +0000 Subject: Moved JSONCPP --- jsoncpp-src-0.5.0/include/json/value.h | 1069 -------------------------------- 1 file changed, 1069 deletions(-) delete mode 100644 jsoncpp-src-0.5.0/include/json/value.h (limited to 'jsoncpp-src-0.5.0/include/json/value.h') diff --git a/jsoncpp-src-0.5.0/include/json/value.h b/jsoncpp-src-0.5.0/include/json/value.h deleted file mode 100644 index 58bfd88e7..000000000 --- a/jsoncpp-src-0.5.0/include/json/value.h +++ /dev/null @@ -1,1069 +0,0 @@ -#ifndef CPPTL_JSON_H_INCLUDED -# define CPPTL_JSON_H_INCLUDED - -# include "forwards.h" -# include -# include - -# ifndef JSON_USE_CPPTL_SMALLMAP -# include -# else -# include -# endif -# ifdef JSON_USE_CPPTL -# include -# endif - -/** \brief JSON (JavaScript Object Notation). - */ -namespace Json { - - /** \brief Type of the value held by a Value object. - */ - enum ValueType - { - nullValue = 0, ///< 'null' value - intValue, ///< signed integer value - uintValue, ///< unsigned integer value - realValue, ///< double value - stringValue, ///< UTF-8 string value - booleanValue, ///< bool value - arrayValue, ///< array value (ordered list) - objectValue ///< object value (collection of name/value pairs). - }; - - enum CommentPlacement - { - commentBefore = 0, ///< a comment placed on the line before a value - commentAfterOnSameLine, ///< a comment just after a value on the same line - commentAfter, ///< a comment on the line after a value (only make sense for root value) - numberOfCommentPlacement - }; - -//# ifdef JSON_USE_CPPTL -// typedef CppTL::AnyEnumerator EnumMemberNames; -// typedef CppTL::AnyEnumerator EnumValues; -//# endif - - /** \brief Lightweight wrapper to tag static string. - * - * Value constructor and objectValue member assignement takes advantage of the - * StaticString and avoid the cost of string duplication when storing the - * string or the member name. - * - * Example of usage: - * \code - * Json::Value aValue( StaticString("some text") ); - * Json::Value object; - * static const StaticString code("code"); - * object[code] = 1234; - * \endcode - */ - class JSON_API StaticString - { - public: - explicit StaticString( const char *czstring ) - : str_( czstring ) - { - } - - operator const char *() const - { - return str_; - } - - const char *c_str() const - { - return str_; - } - - private: - const char *str_; - }; - - /** \brief Represents a JSON value. - * - * This class is a discriminated union wrapper that can represents a: - * - signed integer [range: Value::minInt - Value::maxInt] - * - unsigned integer (range: 0 - Value::maxUInt) - * - double - * - UTF-8 string - * - boolean - * - 'null' - * - an ordered list of Value - * - collection of name/value pairs (javascript object) - * - * The type of the held value is represented by a #ValueType and - * can be obtained using type(). - * - * values of an #objectValue or #arrayValue can be accessed using operator[]() methods. - * Non const methods will automatically create the a #nullValue element - * if it does not exist. - * The sequence of an #arrayValue will be automatically resize and initialized - * with #nullValue. resize() can be used to enlarge or truncate an #arrayValue. - * - * The get() methods can be used to obtanis default value in the case the required element - * does not exist. - * - * It is possible to iterate over the list of a #objectValue values using - * the getMemberNames() method. - */ - class JSON_API Value - { - friend class ValueIteratorBase; -# ifdef JSON_VALUE_USE_INTERNAL_MAP - friend class ValueInternalLink; - friend class ValueInternalMap; -# endif - public: - typedef std::vector Members; - typedef ValueIterator iterator; - typedef ValueConstIterator const_iterator; - typedef Json::UInt UInt; - typedef Json::Int Int; - typedef UInt ArrayIndex; - - static const Value null; - static const Int minInt; - static const Int maxInt; - static const UInt maxUInt; - - private: -#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION -# ifndef JSON_VALUE_USE_INTERNAL_MAP - class CZString - { - public: - enum DuplicationPolicy - { - noDuplication = 0, - duplicate, - duplicateOnCopy - }; - CZString( int index ); - CZString( const char *cstr, DuplicationPolicy allocate ); - CZString( const CZString &other ); - ~CZString(); - CZString &operator =( const CZString &other ); - bool operator<( const CZString &other ) const; - bool operator==( const CZString &other ) const; - int index() const; - const char *c_str() const; - bool isStaticString() const; - private: - void swap( CZString &other ); - const char *cstr_; - int index_; - }; - - public: -# ifndef JSON_USE_CPPTL_SMALLMAP - typedef std::map ObjectValues; -# else - typedef CppTL::SmallMap ObjectValues; -# endif // ifndef JSON_USE_CPPTL_SMALLMAP -# endif // ifndef JSON_VALUE_USE_INTERNAL_MAP -#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION - - public: - /** \brief Create a default Value of the given type. - - This is a very useful constructor. - To create an empty array, pass arrayValue. - To create an empty object, pass objectValue. - Another Value can then be set to this one by assignment. - This is useful since clear() and resize() will not alter types. - - Examples: - \code - Json::Value null_value; // null - Json::Value arr_value(Json::arrayValue); // [] - Json::Value obj_value(Json::objectValue); // {} - \endcode - */ - Value( ValueType type = nullValue ); - Value( Int value ); - Value( UInt value ); - Value( double value ); - Value( const char *value ); - Value( const char *beginValue, const char *endValue ); - /** \brief Constructs a value from a static string. - - * Like other value string constructor but do not duplicate the string for - * internal storage. The given string must remain alive after the call to this - * constructor. - * Example of usage: - * \code - * Json::Value aValue( StaticString("some text") ); - * \endcode - */ - Value( const StaticString &value ); - Value( const std::string &value ); -# ifdef JSON_USE_CPPTL - Value( const CppTL::ConstString &value ); -# endif - Value( bool value ); - Value( const Value &other ); - ~Value(); - - Value &operator=( const Value &other ); - /// Swap values. - /// \note Currently, comments are intentionally not swapped, for - /// both logic and efficiency. - void swap( Value &other ); - - ValueType type() const; - - bool operator <( const Value &other ) const; - bool operator <=( const Value &other ) const; - bool operator >=( const Value &other ) const; - bool operator >( const Value &other ) const; - - bool operator ==( const Value &other ) const; - bool operator !=( const Value &other ) const; - - int compare( const Value &other ); - - const char *asCString() const; - std::string asString() const; -# ifdef JSON_USE_CPPTL - CppTL::ConstString asConstString() const; -# endif - Int asInt() const; - UInt asUInt() const; - double asDouble() const; - bool asBool() const; - - bool isNull() const; - bool isBool() const; - bool isInt() const; - bool isUInt() const; - bool isIntegral() const; - bool isDouble() const; - bool isNumeric() const; - bool isString() const; - bool isArray() const; - bool isObject() const; - - bool isConvertibleTo( ValueType other ) const; - - /// Number of values in array or object - UInt size() const; - - /// \brief Return true if empty array, empty object, or null; - /// otherwise, false. - bool empty() const; - - /// Return isNull() - bool operator!() const; - - /// Remove all object members and array elements. - /// \pre type() is arrayValue, objectValue, or nullValue - /// \post type() is unchanged - void clear(); - - /// Resize the array to size elements. - /// New elements are initialized to null. - /// May only be called on nullValue or arrayValue. - /// \pre type() is arrayValue or nullValue - /// \post type() is arrayValue - void resize( UInt size ); - - /// Access an array element (zero based index ). - /// If the array contains less than index element, then null value are inserted - /// in the array so that its size is index+1. - /// (You may need to say 'value[0u]' to get your compiler to distinguish - /// this from the operator[] which takes a string.) - Value &operator[]( UInt index ); - /// Access an array element (zero based index ) - /// (You may need to say 'value[0u]' to get your compiler to distinguish - /// this from the operator[] which takes a string.) - const Value &operator[]( UInt index ) const; - /// If the array contains at least index+1 elements, returns the element value, - /// otherwise returns defaultValue. - Value get( UInt index, - const Value &defaultValue ) const; - /// Return true if index < size(). - bool isValidIndex( UInt index ) const; - /// \brief Append value to array at the end. - /// - /// Equivalent to jsonvalue[jsonvalue.size()] = value; - Value &append( const Value &value ); - - /// Access an object value by name, create a null member if it does not exist. - Value &operator[]( const char *key ); - /// Access an object value by name, returns null if there is no member with that name. - const Value &operator[]( const char *key ) const; - /// Access an object value by name, create a null member if it does not exist. - Value &operator[]( const std::string &key ); - /// Access an object value by name, returns null if there is no member with that name. - const Value &operator[]( const std::string &key ) const; - /** \brief Access an object value by name, create a null member if it does not exist. - - * If the object as no entry for that name, then the member name used to store - * the new entry is not duplicated. - * Example of use: - * \code - * Json::Value object; - * static const StaticString code("code"); - * object[code] = 1234; - * \endcode - */ - Value &operator[]( const StaticString &key ); -# ifdef JSON_USE_CPPTL - /// Access an object value by name, create a null member if it does not exist. - Value &operator[]( const CppTL::ConstString &key ); - /// Access an object value by name, returns null if there is no member with that name. - const Value &operator[]( const CppTL::ConstString &key ) const; -# endif - /// Return the member named key if it exist, defaultValue otherwise. - Value get( const char *key, - const Value &defaultValue ) const; - /// Return the member named key if it exist, defaultValue otherwise. - Value get( const std::string &key, - const Value &defaultValue ) const; -# ifdef JSON_USE_CPPTL - /// Return the member named key if it exist, defaultValue otherwise. - Value get( const CppTL::ConstString &key, - const Value &defaultValue ) const; -# endif - /// \brief Remove and return the named member. - /// - /// Do nothing if it did not exist. - /// \return the removed Value, or null. - /// \pre type() is objectValue or nullValue - /// \post type() is unchanged - Value removeMember( const char* key ); - /// Same as removeMember(const char*) - Value removeMember( const std::string &key ); - - /// Return true if the object has a member named key. - bool isMember( const char *key ) const; - /// Return true if the object has a member named key. - bool isMember( const std::string &key ) const; -# ifdef JSON_USE_CPPTL - /// Return true if the object has a member named key. - bool isMember( const CppTL::ConstString &key ) const; -# endif - - /// \brief Return a list of the member names. - /// - /// If null, return an empty list. - /// \pre type() is objectValue or nullValue - /// \post if type() was nullValue, it remains nullValue - Members getMemberNames() const; - -//# ifdef JSON_USE_CPPTL -// EnumMemberNames enumMemberNames() const; -// EnumValues enumValues() const; -//# endif - - /// Comments must be //... or /* ... */ - void setComment( const char *comment, - CommentPlacement placement ); - /// Comments must be //... or /* ... */ - void setComment( const std::string &comment, - CommentPlacement placement ); - bool hasComment( CommentPlacement placement ) const; - /// Include delimiters and embedded newlines. - std::string getComment( CommentPlacement placement ) const; - - std::string toStyledString() const; - - const_iterator begin() const; - const_iterator end() const; - - iterator begin(); - iterator end(); - - private: - Value &resolveReference( const char *key, - bool isStatic ); - -# ifdef JSON_VALUE_USE_INTERNAL_MAP - inline bool isItemAvailable() const - { - return itemIsUsed_ == 0; - } - - inline void setItemUsed( bool isUsed = true ) - { - itemIsUsed_ = isUsed ? 1 : 0; - } - - inline bool isMemberNameStatic() const - { - return memberNameIsStatic_ == 0; - } - - inline void setMemberNameIsStatic( bool isStatic ) - { - memberNameIsStatic_ = isStatic ? 1 : 0; - } -# endif // # ifdef JSON_VALUE_USE_INTERNAL_MAP - - private: - struct CommentInfo - { - CommentInfo(); - ~CommentInfo(); - - void setComment( const char *text ); - - char *comment_; - }; - - //struct MemberNamesTransform - //{ - // typedef const char *result_type; - // const char *operator()( const CZString &name ) const - // { - // return name.c_str(); - // } - //}; - - union ValueHolder - { - Int int_; - UInt uint_; - double real_; - bool bool_; - char *string_; -# ifdef JSON_VALUE_USE_INTERNAL_MAP - ValueInternalArray *array_; - ValueInternalMap *map_; -#else - ObjectValues *map_; -# endif - } value_; - ValueType type_ : 8; - int allocated_ : 1; // Notes: if declared as bool, bitfield is useless. -# ifdef JSON_VALUE_USE_INTERNAL_MAP - unsigned int itemIsUsed_ : 1; // used by the ValueInternalMap container. - int memberNameIsStatic_ : 1; // used by the ValueInternalMap container. -# endif - CommentInfo *comments_; - }; - - - /** \brief Experimental and untested: represents an element of the "path" to access a node. - */ - class PathArgument - { - public: - friend class Path; - - PathArgument(); - PathArgument( UInt index ); - PathArgument( const char *key ); - PathArgument( const std::string &key ); - - private: - enum Kind - { - kindNone = 0, - kindIndex, - kindKey - }; - std::string key_; - UInt index_; - Kind kind_; - }; - - /** \brief Experimental and untested: represents a "path" to access a node. - * - * Syntax: - * - "." => root node - * - ".[n]" => elements at index 'n' of root node (an array value) - * - ".name" => member named 'name' of root node (an object value) - * - ".name1.name2.name3" - * - ".[0][1][2].name1[3]" - * - ".%" => member name is provided as parameter - * - ".[%]" => index is provied as parameter - */ - class Path - { - public: - Path( const std::string &path, - const PathArgument &a1 = PathArgument(), - const PathArgument &a2 = PathArgument(), - const PathArgument &a3 = PathArgument(), - const PathArgument &a4 = PathArgument(), - const PathArgument &a5 = PathArgument() ); - - const Value &resolve( const Value &root ) const; - Value resolve( const Value &root, - const Value &defaultValue ) const; - /// Creates the "path" to access the specified node and returns a reference on the node. - Value &make( Value &root ) const; - - private: - typedef std::vector InArgs; - typedef std::vector Args; - - void makePath( const std::string &path, - const InArgs &in ); - void addPathInArg( const std::string &path, - const InArgs &in, - InArgs::const_iterator &itInArg, - PathArgument::Kind kind ); - void invalidPath( const std::string &path, - int location ); - - Args args_; - }; - - /** \brief Experimental do not use: Allocator to customize member name and string value memory management done by Value. - * - * - makeMemberName() and releaseMemberName() are called to respectively duplicate and - * free an Json::objectValue member name. - * - duplicateStringValue() and releaseStringValue() are called similarly to - * duplicate and free a Json::stringValue value. - */ - class ValueAllocator - { - public: - enum { unknown = (unsigned)-1 }; - - virtual ~ValueAllocator(); - - virtual char *makeMemberName( const char *memberName ) = 0; - virtual void releaseMemberName( char *memberName ) = 0; - virtual char *duplicateStringValue( const char *value, - unsigned int length = unknown ) = 0; - virtual void releaseStringValue( char *value ) = 0; - }; - -#ifdef JSON_VALUE_USE_INTERNAL_MAP - /** \brief Allocator to customize Value internal map. - * Below is an example of a simple implementation (default implementation actually - * use memory pool for speed). - * \code - class DefaultValueMapAllocator : public ValueMapAllocator - { - public: // overridden from ValueMapAllocator - virtual ValueInternalMap *newMap() - { - return new ValueInternalMap(); - } - - virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) - { - return new ValueInternalMap( other ); - } - - virtual void destructMap( ValueInternalMap *map ) - { - delete map; - } - - virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) - { - return new ValueInternalLink[size]; - } - - virtual void releaseMapBuckets( ValueInternalLink *links ) - { - delete [] links; - } - - virtual ValueInternalLink *allocateMapLink() - { - return new ValueInternalLink(); - } - - virtual void releaseMapLink( ValueInternalLink *link ) - { - delete link; - } - }; - * \endcode - */ - class JSON_API ValueMapAllocator - { - public: - virtual ~ValueMapAllocator(); - virtual ValueInternalMap *newMap() = 0; - virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) = 0; - virtual void destructMap( ValueInternalMap *map ) = 0; - virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) = 0; - virtual void releaseMapBuckets( ValueInternalLink *links ) = 0; - virtual ValueInternalLink *allocateMapLink() = 0; - virtual void releaseMapLink( ValueInternalLink *link ) = 0; - }; - - /** \brief ValueInternalMap hash-map bucket chain link (for internal use only). - * \internal previous_ & next_ allows for bidirectional traversal. - */ - class JSON_API ValueInternalLink - { - public: - enum { itemPerLink = 6 }; // sizeof(ValueInternalLink) = 128 on 32 bits architecture. - enum InternalFlags { - flagAvailable = 0, - flagUsed = 1 - }; - - ValueInternalLink(); - - ~ValueInternalLink(); - - Value items_[itemPerLink]; - char *keys_[itemPerLink]; - ValueInternalLink *previous_; - ValueInternalLink *next_; - }; - - - /** \brief A linked page based hash-table implementation used internally by Value. - * \internal ValueInternalMap is a tradional bucket based hash-table, with a linked - * list in each bucket to handle collision. There is an addional twist in that - * each node of the collision linked list is a page containing a fixed amount of - * value. This provides a better compromise between memory usage and speed. - * - * Each bucket is made up of a chained list of ValueInternalLink. The last - * link of a given bucket can be found in the 'previous_' field of the following bucket. - * The last link of the last bucket is stored in tailLink_ as it has no following bucket. - * Only the last link of a bucket may contains 'available' item. The last link always - * contains at least one element unless is it the bucket one very first link. - */ - class JSON_API ValueInternalMap - { - friend class ValueIteratorBase; - friend class Value; - public: - typedef unsigned int HashKey; - typedef unsigned int BucketIndex; - -# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION - struct IteratorState - { - IteratorState() - : map_(0) - , link_(0) - , itemIndex_(0) - , bucketIndex_(0) - { - } - ValueInternalMap *map_; - ValueInternalLink *link_; - BucketIndex itemIndex_; - BucketIndex bucketIndex_; - }; -# endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION - - ValueInternalMap(); - ValueInternalMap( const ValueInternalMap &other ); - ValueInternalMap &operator =( const ValueInternalMap &other ); - ~ValueInternalMap(); - - void swap( ValueInternalMap &other ); - - BucketIndex size() const; - - void clear(); - - bool reserveDelta( BucketIndex growth ); - - bool reserve( BucketIndex newItemCount ); - - const Value *find( const char *key ) const; - - Value *find( const char *key ); - - Value &resolveReference( const char *key, - bool isStatic ); - - void remove( const char *key ); - - void doActualRemove( ValueInternalLink *link, - BucketIndex index, - BucketIndex bucketIndex ); - - ValueInternalLink *&getLastLinkInBucket( BucketIndex bucketIndex ); - - Value &setNewItem( const char *key, - bool isStatic, - ValueInternalLink *link, - BucketIndex index ); - - Value &unsafeAdd( const char *key, - bool isStatic, - HashKey hashedKey ); - - HashKey hash( const char *key ) const; - - int compare( const ValueInternalMap &other ) const; - - private: - void makeBeginIterator( IteratorState &it ) const; - void makeEndIterator( IteratorState &it ) const; - static bool equals( const IteratorState &x, const IteratorState &other ); - static void increment( IteratorState &iterator ); - static void incrementBucket( IteratorState &iterator ); - static void decrement( IteratorState &iterator ); - static const char *key( const IteratorState &iterator ); - static const char *key( const IteratorState &iterator, bool &isStatic ); - static Value &value( const IteratorState &iterator ); - static int distance( const IteratorState &x, const IteratorState &y ); - - private: - ValueInternalLink *buckets_; - ValueInternalLink *tailLink_; - BucketIndex bucketsSize_; - BucketIndex itemCount_; - }; - - /** \brief A simplified deque implementation used internally by Value. - * \internal - * It is based on a list of fixed "page", each page contains a fixed number of items. - * Instead of using a linked-list, a array of pointer is used for fast item look-up. - * Look-up for an element is as follow: - * - compute page index: pageIndex = itemIndex / itemsPerPage - * - look-up item in page: pages_[pageIndex][itemIndex % itemsPerPage] - * - * Insertion is amortized constant time (only the array containing the index of pointers - * need to be reallocated when items are appended). - */ - class JSON_API ValueInternalArray - { - friend class Value; - friend class ValueIteratorBase; - public: - enum { itemsPerPage = 8 }; // should be a power of 2 for fast divide and modulo. - typedef Value::ArrayIndex ArrayIndex; - typedef unsigned int PageIndex; - -# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION - struct IteratorState // Must be a POD - { - IteratorState() - : array_(0) - , currentPageIndex_(0) - , currentItemIndex_(0) - { - } - ValueInternalArray *array_; - Value **currentPageIndex_; - unsigned int currentItemIndex_; - }; -# endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION - - ValueInternalArray(); - ValueInternalArray( const ValueInternalArray &other ); - ValueInternalArray &operator =( const ValueInternalArray &other ); - ~ValueInternalArray(); - void swap( ValueInternalArray &other ); - - void clear(); - void resize( ArrayIndex newSize ); - - Value &resolveReference( ArrayIndex index ); - - Value *find( ArrayIndex index ) const; - - ArrayIndex size() const; - - int compare( const ValueInternalArray &other ) const; - - private: - static bool equals( const IteratorState &x, const IteratorState &other ); - static void increment( IteratorState &iterator ); - static void decrement( IteratorState &iterator ); - static Value &dereference( const IteratorState &iterator ); - static Value &unsafeDereference( const IteratorState &iterator ); - static int distance( const IteratorState &x, const IteratorState &y ); - static ArrayIndex indexOf( const IteratorState &iterator ); - void makeBeginIterator( IteratorState &it ) const; - void makeEndIterator( IteratorState &it ) const; - void makeIterator( IteratorState &it, ArrayIndex index ) const; - - void makeIndexValid( ArrayIndex index ); - - Value **pages_; - ArrayIndex size_; - PageIndex pageCount_; - }; - - /** \brief Experimental: do not use. Allocator to customize Value internal array. - * Below is an example of a simple implementation (actual implementation use - * memory pool). - \code -class DefaultValueArrayAllocator : public ValueArrayAllocator -{ -public: // overridden from ValueArrayAllocator - virtual ~DefaultValueArrayAllocator() - { - } - - virtual ValueInternalArray *newArray() - { - return new ValueInternalArray(); - } - - virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) - { - return new ValueInternalArray( other ); - } - - virtual void destruct( ValueInternalArray *array ) - { - delete array; - } - - virtual void reallocateArrayPageIndex( Value **&indexes, - ValueInternalArray::PageIndex &indexCount, - ValueInternalArray::PageIndex minNewIndexCount ) - { - ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1; - if ( minNewIndexCount > newIndexCount ) - newIndexCount = minNewIndexCount; - void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount ); - if ( !newIndexes ) - throw std::bad_alloc(); - indexCount = newIndexCount; - indexes = static_cast( newIndexes ); - } - virtual void releaseArrayPageIndex( Value **indexes, - ValueInternalArray::PageIndex indexCount ) - { - if ( indexes ) - free( indexes ); - } - - virtual Value *allocateArrayPage() - { - return static_cast( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) ); - } - - virtual void releaseArrayPage( Value *value ) - { - if ( value ) - free( value ); - } -}; - \endcode - */ - class JSON_API ValueArrayAllocator - { - public: - virtual ~ValueArrayAllocator(); - virtual ValueInternalArray *newArray() = 0; - virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) = 0; - virtual void destructArray( ValueInternalArray *array ) = 0; - /** \brief Reallocate array page index. - * Reallocates an array of pointer on each page. - * \param indexes [input] pointer on the current index. May be \c NULL. - * [output] pointer on the new index of at least - * \a minNewIndexCount pages. - * \param indexCount [input] current number of pages in the index. - * [output] number of page the reallocated index can handle. - * \b MUST be >= \a minNewIndexCount. - * \param minNewIndexCount Minimum number of page the new index must be able to - * handle. - */ - virtual void reallocateArrayPageIndex( Value **&indexes, - ValueInternalArray::PageIndex &indexCount, - ValueInternalArray::PageIndex minNewIndexCount ) = 0; - virtual void releaseArrayPageIndex( Value **indexes, - ValueInternalArray::PageIndex indexCount ) = 0; - virtual Value *allocateArrayPage() = 0; - virtual void releaseArrayPage( Value *value ) = 0; - }; -#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP - - - /** \brief base class for Value iterators. - * - */ - class ValueIteratorBase - { - public: - typedef unsigned int size_t; - typedef int difference_type; - typedef ValueIteratorBase SelfType; - - ValueIteratorBase(); -#ifndef JSON_VALUE_USE_INTERNAL_MAP - explicit ValueIteratorBase( const Value::ObjectValues::iterator ¤t ); -#else - ValueIteratorBase( const ValueInternalArray::IteratorState &state ); - ValueIteratorBase( const ValueInternalMap::IteratorState &state ); -#endif - - bool operator ==( const SelfType &other ) const - { - return isEqual( other ); - } - - bool operator !=( const SelfType &other ) const - { - return !isEqual( other ); - } - - difference_type operator -( const SelfType &other ) const - { - return computeDistance( other ); - } - - /// Return either the index or the member name of the referenced value as a Value. - Value key() const; - - /// Return the index of the referenced Value. -1 if it is not an arrayValue. - UInt index() const; - - /// Return the member name of the referenced Value. "" if it is not an objectValue. - const char *memberName() const; - - protected: - Value &deref() const; - - void increment(); - - void decrement(); - - difference_type computeDistance( const SelfType &other ) const; - - bool isEqual( const SelfType &other ) const; - - void copy( const SelfType &other ); - - private: -#ifndef JSON_VALUE_USE_INTERNAL_MAP - Value::ObjectValues::iterator current_; - // Indicates that iterator is for a null value. - bool isNull_; -#else - union - { - ValueInternalArray::IteratorState array_; - ValueInternalMap::IteratorState map_; - } iterator_; - bool isArray_; -#endif - }; - - /** \brief const iterator for object and array value. - * - */ - class ValueConstIterator : public ValueIteratorBase - { - friend class Value; - public: - typedef unsigned int size_t; - typedef int difference_type; - typedef const Value &reference; - typedef const Value *pointer; - typedef ValueConstIterator SelfType; - - ValueConstIterator(); - private: - /*! \internal Use by Value to create an iterator. - */ -#ifndef JSON_VALUE_USE_INTERNAL_MAP - explicit ValueConstIterator( const Value::ObjectValues::iterator ¤t ); -#else - ValueConstIterator( const ValueInternalArray::IteratorState &state ); - ValueConstIterator( const ValueInternalMap::IteratorState &state ); -#endif - public: - SelfType &operator =( const ValueIteratorBase &other ); - - SelfType operator++( int ) - { - SelfType temp( *this ); - ++*this; - return temp; - } - - SelfType operator--( int ) - { - SelfType temp( *this ); - --*this; - return temp; - } - - SelfType &operator--() - { - decrement(); - return *this; - } - - SelfType &operator++() - { - increment(); - return *this; - } - - reference operator *() const - { - return deref(); - } - }; - - - /** \brief Iterator for object and array value. - */ - class ValueIterator : public ValueIteratorBase - { - friend class Value; - public: - typedef unsigned int size_t; - typedef int difference_type; - typedef Value &reference; - typedef Value *pointer; - typedef ValueIterator SelfType; - - ValueIterator(); - ValueIterator( const ValueConstIterator &other ); - ValueIterator( const ValueIterator &other ); - private: - /*! \internal Use by Value to create an iterator. - */ -#ifndef JSON_VALUE_USE_INTERNAL_MAP - explicit ValueIterator( const Value::ObjectValues::iterator ¤t ); -#else - ValueIterator( const ValueInternalArray::IteratorState &state ); - ValueIterator( const ValueInternalMap::IteratorState &state ); -#endif - public: - - SelfType &operator =( const SelfType &other ); - - SelfType operator++( int ) - { - SelfType temp( *this ); - ++*this; - return temp; - } - - SelfType operator--( int ) - { - SelfType temp( *this ); - --*this; - return temp; - } - - SelfType &operator--() - { - decrement(); - return *this; - } - - SelfType &operator++() - { - increment(); - return *this; - } - - reference operator *() const - { - return deref(); - } - }; - - -} // namespace Json - - -#endif // CPPTL_JSON_H_INCLUDED -- cgit v1.2.3