From 53e22b11857fed62e2313d6d84d90f88ed412ffb Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Mon, 29 Jul 2013 12:13:03 +0100 Subject: Changed everyting to Unix line endings. --- source/BlockEntities/HopperEntity.h | 204 ++++++++++++++++++------------------ 1 file changed, 102 insertions(+), 102 deletions(-) (limited to 'source/BlockEntities/HopperEntity.h') diff --git a/source/BlockEntities/HopperEntity.h b/source/BlockEntities/HopperEntity.h index 7f5eb23d1..8fc17b631 100644 --- a/source/BlockEntities/HopperEntity.h +++ b/source/BlockEntities/HopperEntity.h @@ -1,102 +1,102 @@ - -// HopperEntity.h - -// Declares the cHopperEntity representing a hopper block entity - - - - - -#pragma once - -#include "BlockEntityWithItems.h" -#include "../UI/WindowOwner.h" - - - - - -class cHopperEntity : // tolua_export - public cBlockEntityWindowOwner, - // tolua_begin - public cBlockEntityWithItems -{ - typedef cBlockEntityWithItems super; - -public: - enum { - ContentsHeight = 1, - ContentsWidth = 5, - TICKS_PER_TRANSFER = 8, ///< How many ticks at minimum between two item transfers to or from the hopper - } ; - - /// Constructor used while generating a chunk; sets m_World to NULL - cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ); - - // tolua_end - - /// Constructor used for normal operation - cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); - - // tolua_begin - - /** Returns the block coords of the block receiving the output items, based on the meta - Returns false if unattached - */ - bool GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, int & a_OutputY, int & a_OutputZ); - - // tolua_end - - static const char * GetClassStatic(void) { return "cHopperEntity"; } - -protected: - - Int64 m_LastMoveItemsInTick; - Int64 m_LastMoveItemsOutTick; - - // cBlockEntity overrides: - virtual bool Tick(float a_Dt, cChunk & a_Chunk) override; - virtual void SaveToJson(Json::Value & a_Value) override; - virtual void SendTo(cClientHandle & a_Client) override; - virtual void UsedBy(cPlayer * a_Player) override; - - /// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate. - void OpenNewWindow(void); - - /// Moves items from the container above it into this hopper. Returns true if the contents have changed. - bool MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick); - - /// Moves pickups from above this hopper into it. Returns true if the contents have changed. - bool MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick); - - /// Moves items out from this hopper into the destination. Returns true if the contents have changed. - bool MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick); - - /// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed. - bool MoveItemsFromChest(cChunk & a_Chunk); - - /// Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed. - bool MoveItemsFromFurnace(cChunk & a_Chunk); - - /// Moves items from the specified ItemGrid into this hopper. Returns true if contents have changed. - bool MoveItemsFromGrid(cItemGrid & a_Grid); - - /// Moves one piece from the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack. - bool MoveItemsFromSlot(const cItem & a_ItemStack, bool a_AllowNewStacks); - - /// Moves items to the chest at the specified coords. Returns true if contents have changed - bool MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ); - - /// Moves items to the furnace at the specified coords. Returns true if contents have changed - bool MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_HopperMeta); - - /// Moves items to the specified ItemGrid. Returns true if contents have changed - bool MoveItemsToGrid(cItemGrid & a_ItemGrid); - - /// Moves one piece to the specified ItemGrid's slot. Returns true if contents have changed. - bool MoveItemsToSlot(cItemGrid & a_ItemGrid, int a_DestSlotNum); -} ; - - - - + +// HopperEntity.h + +// Declares the cHopperEntity representing a hopper block entity + + + + + +#pragma once + +#include "BlockEntityWithItems.h" +#include "../UI/WindowOwner.h" + + + + + +class cHopperEntity : // tolua_export + public cBlockEntityWindowOwner, + // tolua_begin + public cBlockEntityWithItems +{ + typedef cBlockEntityWithItems super; + +public: + enum { + ContentsHeight = 1, + ContentsWidth = 5, + TICKS_PER_TRANSFER = 8, ///< How many ticks at minimum between two item transfers to or from the hopper + } ; + + /// Constructor used while generating a chunk; sets m_World to NULL + cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ); + + // tolua_end + + /// Constructor used for normal operation + cHopperEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World); + + // tolua_begin + + /** Returns the block coords of the block receiving the output items, based on the meta + Returns false if unattached + */ + bool GetOutputBlockPos(NIBBLETYPE a_BlockMeta, int & a_OutputX, int & a_OutputY, int & a_OutputZ); + + // tolua_end + + static const char * GetClassStatic(void) { return "cHopperEntity"; } + +protected: + + Int64 m_LastMoveItemsInTick; + Int64 m_LastMoveItemsOutTick; + + // cBlockEntity overrides: + virtual bool Tick(float a_Dt, cChunk & a_Chunk) override; + virtual void SaveToJson(Json::Value & a_Value) override; + virtual void SendTo(cClientHandle & a_Client) override; + virtual void UsedBy(cPlayer * a_Player) override; + + /// Opens a new chest window for this chest. Scans for neighbors to open a double chest window, if appropriate. + void OpenNewWindow(void); + + /// Moves items from the container above it into this hopper. Returns true if the contents have changed. + bool MoveItemsIn(cChunk & a_Chunk, Int64 a_CurrentTick); + + /// Moves pickups from above this hopper into it. Returns true if the contents have changed. + bool MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick); + + /// Moves items out from this hopper into the destination. Returns true if the contents have changed. + bool MoveItemsOut(cChunk & a_Chunk, Int64 a_CurrentTick); + + /// Moves items from a chest (dblchest) above the hopper into this hopper. Returns true if contents have changed. + bool MoveItemsFromChest(cChunk & a_Chunk); + + /// Moves items from a furnace above the hopper into this hopper. Returns true if contents have changed. + bool MoveItemsFromFurnace(cChunk & a_Chunk); + + /// Moves items from the specified ItemGrid into this hopper. Returns true if contents have changed. + bool MoveItemsFromGrid(cItemGrid & a_Grid); + + /// Moves one piece from the specified itemstack into this hopper. Returns true if contents have changed. Doesn't change the itemstack. + bool MoveItemsFromSlot(const cItem & a_ItemStack, bool a_AllowNewStacks); + + /// Moves items to the chest at the specified coords. Returns true if contents have changed + bool MoveItemsToChest(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ); + + /// Moves items to the furnace at the specified coords. Returns true if contents have changed + bool MoveItemsToFurnace(cChunk & a_Chunk, int a_BlockX, int a_BlockY, int a_BlockZ, NIBBLETYPE a_HopperMeta); + + /// Moves items to the specified ItemGrid. Returns true if contents have changed + bool MoveItemsToGrid(cItemGrid & a_ItemGrid); + + /// Moves one piece to the specified ItemGrid's slot. Returns true if contents have changed. + bool MoveItemsToSlot(cItemGrid & a_ItemGrid, int a_DestSlotNum); +} ; + + + + -- cgit v1.2.3