From 92c59963f82f81aa3202657e7fdbb2592924ede3 Mon Sep 17 00:00:00 2001 From: "cedeel@gmail.com" Date: Thu, 14 Jun 2012 13:06:06 +0000 Subject: Attempt to bring sanity to newlines across systems. git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/CraftingRecipes.h | 344 +++++++++++++++++++++++------------------------ 1 file changed, 172 insertions(+), 172 deletions(-) (limited to 'source/CraftingRecipes.h') diff --git a/source/CraftingRecipes.h b/source/CraftingRecipes.h index 8e4422b1c..25f8fdae2 100644 --- a/source/CraftingRecipes.h +++ b/source/CraftingRecipes.h @@ -1,172 +1,172 @@ - -// CraftingRecipes.h - -// Interfaces to the cCraftingRecipes class representing the storage of crafting recipes - - - - -#pragma once - -#include "cItem.h" - - - - - -// fwd: cPlayer.h -class cPlayer; - - - - - -class cCraftingGrid // tolua_export -{ // tolua_export -public: - cCraftingGrid(const cCraftingGrid & a_Original); - cCraftingGrid(int a_Width, int a_Height); // tolua_export - cCraftingGrid(cItem * a_Items, int a_Width, int a_Height); - ~cCraftingGrid(); - - // tolua_begin - int GetWidth (void) const {return m_Width; } - int GetHeight(void) const {return m_Height; } - cItem & GetItem (int x, int y) const; - void SetItem (int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth); - void SetItem (int x, int y, const cItem & a_Item); - void Clear (void); - - /// Removes items in a_Grid from m_Items[] (used by cCraftingRecipe::ConsumeIngredients()) - void ConsumeGrid(const cCraftingGrid & a_Grid); - - /// Dumps the entire crafting grid using LOGD() - void Dump(void); - - // tolua_end - - cItem * GetItems(void) const {return m_Items; } - - /// Copies internal contents into the item array specified. Assumes that the array has the same dimensions as self - void CopyToItems(cItem * a_Items) const; - -protected: - - int m_Width; - int m_Height; - cItem * m_Items; -} ; // tolua_export - - - - - -class cCraftingRecipe // tolua_export -{ // tolua_export -public: - cCraftingRecipe(const cCraftingGrid & a_CraftingGrid); - - // tolua_begin - void Clear (void); - int GetIngredientsWidth (void) const {return m_Ingredients.GetWidth(); } - int GetIngredientsHeight(void) const {return m_Ingredients.GetHeight(); } - cItem & GetIngredient (int x, int y) const {return m_Ingredients.GetItem(x, y); } - const cItem & GetResult (void) const {return m_Result; } - void SetResult (ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth); - void SetResult (const cItem & a_Item) - { - m_Result = a_Item; - } - - void SetIngredient (int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth) - { - m_Ingredients.SetItem(x, y, a_ItemType, a_ItemCount, a_ItemHealth); - } - - void SetIngredient (int x, int y, const cItem & a_Item) - { - m_Ingredients.SetItem(x, y, a_Item); - } - - /// Consumes ingredients from the crafting grid specified - void ConsumeIngredients(cCraftingGrid & a_CraftingGrid); - - /// Dumps the entire recipe using LOGD() - void Dump(void); - // tolua_end - -protected: - - cCraftingGrid m_Ingredients; // Adjusted to correspond to the input crafting grid! - cItem m_Result; -} ; // tolua_export - - - - - -class cCraftingRecipes -{ -public: - static const int MAX_GRID_WIDTH = 3; - static const int MAX_GRID_HEIGHT = 3; - - cCraftingRecipes(void); - ~cCraftingRecipes(); - - /// Returns the recipe for current crafting grid. Doesn't modify the grid. Clears a_Recipe if no recipe found. - void GetRecipe(const cPlayer * a_Player, const cCraftingGrid & a_CraftingGrid, cCraftingRecipe & a_Recipe); - -protected: - - struct cRecipeSlot - { - cItem m_Item; - int x, y; // 1..3, or -1 for "any" - } ; - typedef std::vector cRecipeSlots; - - /** A single recipe, stored. Each recipe is normalized right after parsing (NormalizeIngredients()) - A normalized recipe starts at (0,0) - */ - struct cRecipe - { - cRecipeSlots m_Ingredients; - cItem m_Result; - - // Size of the regular items in the recipe; "anywhere" items are excluded: - int m_Width; - int m_Height; - } ; - typedef std::vector cRecipes; - - cRecipes m_Recipes; - - void LoadRecipes(void); - void ClearRecipes(void); - - /// Parses the recipe line and adds it into m_Recipes. a_LineNum is used for diagnostic warnings only - void AddRecipeLine(int a_LineNum, const AString & a_RecipeLine); - - /// Parses an item string in the format "[^]", returns true if successful. - bool ParseItem(const AString & a_String, cItem & a_Item); - - /// Parses one ingredient and adds it to the specified recipe. Returns true if successful. - bool ParseIngredient(const AString & a_String, cRecipe * a_Recipe); - - /// Moves the recipe to top-left corner, sets its MinWidth / MinHeight - void NormalizeIngredients(cRecipe * a_Recipe); - - /// Finds a recipe matching the crafting grid. Returns a newly allocated recipe (with all its coords set) or NULL if not found. Caller must delete return value! - cRecipe * FindRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight); - - /// Same as FindRecipe, but the grid is guaranteed to be of minimal dimensions needed - cRecipe * FindRecipeCropped(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride); - - /// Checks if the grid matches the specified recipe, offset by the specified offsets. Returns a matched cRecipe * if so, or NULL if not matching. Caller must delete the return value! - cRecipe * MatchRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride, const cRecipe * a_Recipe, int a_OffsetX, int a_OffsetY); -} ; - - - - + +// CraftingRecipes.h + +// Interfaces to the cCraftingRecipes class representing the storage of crafting recipes + + + + +#pragma once + +#include "cItem.h" + + + + + +// fwd: cPlayer.h +class cPlayer; + + + + + +class cCraftingGrid // tolua_export +{ // tolua_export +public: + cCraftingGrid(const cCraftingGrid & a_Original); + cCraftingGrid(int a_Width, int a_Height); // tolua_export + cCraftingGrid(cItem * a_Items, int a_Width, int a_Height); + ~cCraftingGrid(); + + // tolua_begin + int GetWidth (void) const {return m_Width; } + int GetHeight(void) const {return m_Height; } + cItem & GetItem (int x, int y) const; + void SetItem (int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth); + void SetItem (int x, int y, const cItem & a_Item); + void Clear (void); + + /// Removes items in a_Grid from m_Items[] (used by cCraftingRecipe::ConsumeIngredients()) + void ConsumeGrid(const cCraftingGrid & a_Grid); + + /// Dumps the entire crafting grid using LOGD() + void Dump(void); + + // tolua_end + + cItem * GetItems(void) const {return m_Items; } + + /// Copies internal contents into the item array specified. Assumes that the array has the same dimensions as self + void CopyToItems(cItem * a_Items) const; + +protected: + + int m_Width; + int m_Height; + cItem * m_Items; +} ; // tolua_export + + + + + +class cCraftingRecipe // tolua_export +{ // tolua_export +public: + cCraftingRecipe(const cCraftingGrid & a_CraftingGrid); + + // tolua_begin + void Clear (void); + int GetIngredientsWidth (void) const {return m_Ingredients.GetWidth(); } + int GetIngredientsHeight(void) const {return m_Ingredients.GetHeight(); } + cItem & GetIngredient (int x, int y) const {return m_Ingredients.GetItem(x, y); } + const cItem & GetResult (void) const {return m_Result; } + void SetResult (ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth); + void SetResult (const cItem & a_Item) + { + m_Result = a_Item; + } + + void SetIngredient (int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth) + { + m_Ingredients.SetItem(x, y, a_ItemType, a_ItemCount, a_ItemHealth); + } + + void SetIngredient (int x, int y, const cItem & a_Item) + { + m_Ingredients.SetItem(x, y, a_Item); + } + + /// Consumes ingredients from the crafting grid specified + void ConsumeIngredients(cCraftingGrid & a_CraftingGrid); + + /// Dumps the entire recipe using LOGD() + void Dump(void); + // tolua_end + +protected: + + cCraftingGrid m_Ingredients; // Adjusted to correspond to the input crafting grid! + cItem m_Result; +} ; // tolua_export + + + + + +class cCraftingRecipes +{ +public: + static const int MAX_GRID_WIDTH = 3; + static const int MAX_GRID_HEIGHT = 3; + + cCraftingRecipes(void); + ~cCraftingRecipes(); + + /// Returns the recipe for current crafting grid. Doesn't modify the grid. Clears a_Recipe if no recipe found. + void GetRecipe(const cPlayer * a_Player, const cCraftingGrid & a_CraftingGrid, cCraftingRecipe & a_Recipe); + +protected: + + struct cRecipeSlot + { + cItem m_Item; + int x, y; // 1..3, or -1 for "any" + } ; + typedef std::vector cRecipeSlots; + + /** A single recipe, stored. Each recipe is normalized right after parsing (NormalizeIngredients()) + A normalized recipe starts at (0,0) + */ + struct cRecipe + { + cRecipeSlots m_Ingredients; + cItem m_Result; + + // Size of the regular items in the recipe; "anywhere" items are excluded: + int m_Width; + int m_Height; + } ; + typedef std::vector cRecipes; + + cRecipes m_Recipes; + + void LoadRecipes(void); + void ClearRecipes(void); + + /// Parses the recipe line and adds it into m_Recipes. a_LineNum is used for diagnostic warnings only + void AddRecipeLine(int a_LineNum, const AString & a_RecipeLine); + + /// Parses an item string in the format "[^]", returns true if successful. + bool ParseItem(const AString & a_String, cItem & a_Item); + + /// Parses one ingredient and adds it to the specified recipe. Returns true if successful. + bool ParseIngredient(const AString & a_String, cRecipe * a_Recipe); + + /// Moves the recipe to top-left corner, sets its MinWidth / MinHeight + void NormalizeIngredients(cRecipe * a_Recipe); + + /// Finds a recipe matching the crafting grid. Returns a newly allocated recipe (with all its coords set) or NULL if not found. Caller must delete return value! + cRecipe * FindRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight); + + /// Same as FindRecipe, but the grid is guaranteed to be of minimal dimensions needed + cRecipe * FindRecipeCropped(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride); + + /// Checks if the grid matches the specified recipe, offset by the specified offsets. Returns a matched cRecipe * if so, or NULL if not matching. Caller must delete the return value! + cRecipe * MatchRecipe(const cItem * a_CraftingGrid, int a_GridWidth, int a_GridHeight, int a_GridStride, const cRecipe * a_Recipe, int a_OffsetX, int a_OffsetY); +} ; + + + + -- cgit v1.2.3