From ba8a5184c8a9b7acfb145fe657ebe18541197a00 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 21 Oct 2012 21:15:57 +0000 Subject: Top blocks are now snowed over, either normally, or in deep snow (patch contributed by funmaker, Luksor and Sebi) git-svn-id: http://mc-server.googlecode.com/svn/trunk@1000 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/World.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'source/World.cpp') diff --git a/source/World.cpp b/source/World.cpp index 9ca84156b..1834a49da 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -254,6 +254,7 @@ cWorld::cWorld( const AString & a_WorldName ) m_IsSugarcaneBonemealable = IniFile.GetValueSetB("Plants", "IsSugarcaneBonemealable", false); m_IsCactusBonemealable = IniFile.GetValueSetB("Plants", "IsCactusBonemealable", false); m_bEnabledPVP = IniFile.GetValueSetB("PVP", "Enabled", true); + m_IsDeepSnowEnabled = IniFile.GetValueSetB("Physics", "DeepSnow", false); m_GameMode = (eGameMode)IniFile.GetValueSetI("GameMode", "GameMode", m_GameMode ); -- cgit v1.2.3