From 1aebcea095e92572a39cb6555cba8517234b156c Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Wed, 15 Feb 2012 14:22:44 +0000 Subject: Restored chest and furnace functionality as it was (it's basically working but joined chests show single-chest window) git-svn-id: http://mc-server.googlecode.com/svn/trunk@263 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cFurnaceEntity.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/cFurnaceEntity.cpp') diff --git a/source/cFurnaceEntity.cpp b/source/cFurnaceEntity.cpp index d5bd192c5..4485d2c01 100644 --- a/source/cFurnaceEntity.cpp +++ b/source/cFurnaceEntity.cpp @@ -74,7 +74,7 @@ void cFurnaceEntity::Destroy() -void cFurnaceEntity::UsedBy( cPlayer & a_Player ) +void cFurnaceEntity::UsedBy( cPlayer * a_Player ) { LOG("Used a furnace"); @@ -88,11 +88,11 @@ void cFurnaceEntity::UsedBy( cPlayer & a_Player ) } if( GetWindow() ) { - if( a_Player.GetWindow() != GetWindow() ) + if( a_Player->GetWindow() != GetWindow() ) { - a_Player.OpenWindow( GetWindow() ); + a_Player->OpenWindow( GetWindow() ); - GetWindow()->SendWholeWindow( a_Player.GetClientHandle() ); + GetWindow()->SendWholeWindow( a_Player->GetClientHandle() ); } } } -- cgit v1.2.3