From 89afb970d88e3efa8ddb2f1eafff10cd6525f2b7 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sun, 29 Jan 2012 19:28:19 +0000 Subject: VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/packets/cPacket_NamedEntitySpawn.cpp | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'source/packets/cPacket_NamedEntitySpawn.cpp') diff --git a/source/packets/cPacket_NamedEntitySpawn.cpp b/source/packets/cPacket_NamedEntitySpawn.cpp index 222711119..8718bb206 100644 --- a/source/packets/cPacket_NamedEntitySpawn.cpp +++ b/source/packets/cPacket_NamedEntitySpawn.cpp @@ -1,6 +1,12 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + #include "cPacket_NamedEntitySpawn.h" + + + bool cPacket_NamedEntitySpawn::Send( cSocket & a_Socket ) { unsigned int TotalSize = c_Size + m_PlayerName.size() * sizeof( short ); -- cgit v1.2.3