From 92c59963f82f81aa3202657e7fdbb2592924ede3 Mon Sep 17 00:00:00 2001 From: "cedeel@gmail.com" Date: Thu, 14 Jun 2012 13:06:06 +0000 Subject: Attempt to bring sanity to newlines across systems. git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/packets/cPacket_NamedEntitySpawn.cpp | 68 ++++++++++++++--------------- 1 file changed, 34 insertions(+), 34 deletions(-) (limited to 'source/packets/cPacket_NamedEntitySpawn.cpp') diff --git a/source/packets/cPacket_NamedEntitySpawn.cpp b/source/packets/cPacket_NamedEntitySpawn.cpp index 8b4b912d8..798376372 100644 --- a/source/packets/cPacket_NamedEntitySpawn.cpp +++ b/source/packets/cPacket_NamedEntitySpawn.cpp @@ -1,34 +1,34 @@ - -#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules - -#include "cPacket_NamedEntitySpawn.h" - - - - - -void cPacket_NamedEntitySpawn::Serialize(AString & a_Data) const -{ - short CurrentItem = m_CurrentItem; - ASSERT(CurrentItem >= 0); - if (CurrentItem <= 0) - { - CurrentItem = 0; - // Fix, to make sure no invalid values are sent. - // WARNING: HERE ITS 0, BUT IN EQUIP PACKET ITS -1 !! - } - - AppendByte (a_Data, m_PacketID); - AppendInteger (a_Data, m_UniqueID); - AppendString16(a_Data, m_PlayerName); - AppendInteger (a_Data, m_PosX); - AppendInteger (a_Data, m_PosY); - AppendInteger (a_Data, m_PosZ); - AppendByte (a_Data, m_Rotation); - AppendByte (a_Data, m_Pitch); - AppendShort (a_Data, CurrentItem); -} - - - - + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "cPacket_NamedEntitySpawn.h" + + + + + +void cPacket_NamedEntitySpawn::Serialize(AString & a_Data) const +{ + short CurrentItem = m_CurrentItem; + ASSERT(CurrentItem >= 0); + if (CurrentItem <= 0) + { + CurrentItem = 0; + // Fix, to make sure no invalid values are sent. + // WARNING: HERE ITS 0, BUT IN EQUIP PACKET ITS -1 !! + } + + AppendByte (a_Data, m_PacketID); + AppendInteger (a_Data, m_UniqueID); + AppendString16(a_Data, m_PlayerName); + AppendInteger (a_Data, m_PosX); + AppendInteger (a_Data, m_PosY); + AppendInteger (a_Data, m_PosZ); + AppendByte (a_Data, m_Rotation); + AppendByte (a_Data, m_Pitch); + AppendShort (a_Data, CurrentItem); +} + + + + -- cgit v1.2.3