From b7d524423c23470cd11e720eeb48368c072838cb Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Tue, 7 Feb 2012 20:49:52 +0000 Subject: Rewritten all packets to use buffers instead of direct sockets, for future cSocketThreads compatibility. Moved data sending from cPacket into cSocket git-svn-id: http://mc-server.googlecode.com/svn/trunk@240 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/packets/cPacket_NamedEntitySpawn.h | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) (limited to 'source/packets/cPacket_NamedEntitySpawn.h') diff --git a/source/packets/cPacket_NamedEntitySpawn.h b/source/packets/cPacket_NamedEntitySpawn.h index 4cd690bfe..ceec10c35 100644 --- a/source/packets/cPacket_NamedEntitySpawn.h +++ b/source/packets/cPacket_NamedEntitySpawn.h @@ -1,8 +1,12 @@ + #pragma once #include "cPacket.h" + + + class cPacket_NamedEntitySpawn : public cPacket { public: @@ -17,10 +21,10 @@ public: { m_PacketID = E_NAMED_ENTITY_SPAWN; } virtual cPacket* Clone() const { return new cPacket_NamedEntitySpawn(*this); } - bool Send( cSocket & a_Socket ); + virtual void Serialize(AString & a_Data) const override; int m_UniqueID; - std::string m_PlayerName; + AString m_PlayerName; int m_PosX; // Pixel position, devide by 32 for block position int m_PosY; int m_PosZ; @@ -30,3 +34,7 @@ public: static const unsigned int c_Size = 1 + 4 + 2 + 4 + 4 + 4 + 1 + 1 + 2; // Minimum size }; + + + + -- cgit v1.2.3