From f1d62b77cd1f9eb31cf508ee5eb54e09b9ca10e5 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Wed, 29 Aug 2012 21:02:39 +0000 Subject: Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself. git-svn-id: http://mc-server.googlecode.com/svn/trunk@802 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/packets/cPacket_Player.h | 151 ---------------------------------------- 1 file changed, 151 deletions(-) delete mode 100644 source/packets/cPacket_Player.h (limited to 'source/packets/cPacket_Player.h') diff --git a/source/packets/cPacket_Player.h b/source/packets/cPacket_Player.h deleted file mode 100644 index 1a647a5fc..000000000 --- a/source/packets/cPacket_Player.h +++ /dev/null @@ -1,151 +0,0 @@ - -// cPacket_Player.h - -/* Interfaces to the player-related packets: - - PlayerAbilities (0xca) - - PlayerListItem (0xc9) - - PlayerLook (0x0c) - - PlayerMoveLook (0x0d) - - PlayerPosition (0x0b) -*/ - -#pragma once - - - - - -#include "cPacket.h" - - - - - -// fwd: -class cPlayer; - - - - - -class cPacket_PlayerAbilities : public cPacket -{ -public: - cPacket_PlayerAbilities(void) { m_PacketID = E_PLAYER_LIST_ITEM; } - - virtual int Parse(cByteBuffer & a_Buffer) override; - - virtual cPacket * Clone() const { return new cPacket_PlayerAbilities(*this); } - - bool m_Invulnerable; // Speculation - bool m_IsFlying; - bool m_CanFly; - bool m_InstaMine; // Speculation -} ; - - - - - -class cPacket_PlayerListItem : public cPacket -{ -public: - cPacket_PlayerListItem() { m_PacketID = E_PLAYER_LIST_ITEM; } - cPacket_PlayerListItem(const AString & a_PlayerName, bool a_Online, short a_Ping); - - virtual int Parse(cByteBuffer & a_Buffer) override; - - virtual cPacket* Clone() const { return new cPacket_PlayerListItem(*this); } - - AString m_PlayerName; // Supports chat coloring, limited to 16 characters. - bool m_Online; - short m_Ping; -} ; - - - - - -class cPacket_PlayerLook : public cPacket -{ -public: - cPacket_PlayerLook() - : m_Rotation( 0 ) - , m_Pitch( 0 ) - , m_IsOnGround( false ) - { - m_PacketID = E_PLAYERLOOK; - } - - cPacket_PlayerLook( cPlayer* a_Player ); - virtual cPacket* Clone() const { return new cPacket_PlayerLook(*this); } - - virtual int Parse(cByteBuffer & a_Buffer) override; - - float m_Rotation; - float m_Pitch; - bool m_IsOnGround; -} ; - - - - - -class cPacket_PlayerMoveLook : public cPacket -{ -public: - cPacket_PlayerMoveLook() - : m_PosX( 0.0 ) - , m_PosY( 0.0 ) - , m_Stance( 0.0 ) - , m_PosZ( 0.0 ) - , m_Rotation( 0.f ) - , m_Pitch( 0.f ) - , m_IsOnGround( false ) - { - m_PacketID = E_PLAYERMOVELOOK; - } - - cPacket_PlayerMoveLook(const cPlayer & a_Player); - virtual cPacket * Clone() const { return new cPacket_PlayerMoveLook(*this); } - - virtual int Parse(cByteBuffer & a_Buffer) override; - - double m_PosX; - double m_PosY; - double m_Stance; - double m_PosZ; - float m_Rotation; - float m_Pitch; - bool m_IsOnGround; -} ; - - - - - -class cPacket_PlayerPosition : public cPacket -{ -public: - cPacket_PlayerPosition(const cPlayer & a_Player); - cPacket_PlayerPosition() - : m_PosX( 0.0 ) - , m_PosY( 0.0 ) - , m_PosZ( 0.0 ) - , m_Stance( 0.0 ) - , m_IsOnGround(true) - { m_PacketID = E_PLAYERPOS; } - virtual cPacket* Clone() const { return new cPacket_PlayerPosition(*this); } - - virtual int Parse(cByteBuffer & a_Buffer) override; - - double m_PosX; - double m_PosY; - double m_PosZ; - double m_Stance; - bool m_IsOnGround; -} ; - - - - -- cgit v1.2.3