From 221cc4ec5cb6301743e947eaabed3fecedba796f Mon Sep 17 00:00:00 2001 From: Mattes D Date: Wed, 16 Oct 2019 10:06:34 +0200 Subject: Refactored block-to-pickup conversion. (#4417) --- src/Blocks/BlockGravel.h | 15 ++++++++++++--- 1 file changed, 12 insertions(+), 3 deletions(-) (limited to 'src/Blocks/BlockGravel.h') diff --git a/src/Blocks/BlockGravel.h b/src/Blocks/BlockGravel.h index 6229d1d75..fe93dc96b 100644 --- a/src/Blocks/BlockGravel.h +++ b/src/Blocks/BlockGravel.h @@ -16,18 +16,27 @@ public: { } - virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override + + + + + virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override { + // TODO: Handle the Fortune and Silk touch enchantments here if (GetRandomProvider().RandBool(0.10)) { - a_Pickups.Add(E_ITEM_FLINT, 1, 0); + return cItem(E_ITEM_FLINT, 1, 0); } else { - a_Pickups.Add(E_BLOCK_GRAVEL, 1, 0); + return cItem(E_BLOCK_GRAVEL, 1, 0); } } + + + + virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override { UNUSED(a_Meta); -- cgit v1.2.3