From 487f9a2aa9b5497495cef1ac3b9c7a603e69f862 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Tue, 21 Apr 2020 22:19:22 +0200 Subject: Vector3 in Handlers (#4680) Refactored all cBlockHandler and cItemHandler descendants to use Vector3. --- src/Blocks/WorldInterface.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/Blocks/WorldInterface.h') diff --git a/src/Blocks/WorldInterface.h b/src/Blocks/WorldInterface.h index 0967e2bb8..2a39ffbc2 100644 --- a/src/Blocks/WorldInterface.h +++ b/src/Blocks/WorldInterface.h @@ -60,6 +60,12 @@ public: /** Sends the block on those coords to the player */ virtual void SendBlockTo(int a_BlockX, int a_BlockY, int a_BlockZ, cPlayer & a_Player) = 0; + /** Sends the block on those coords to the player */ + inline void SendBlockTo(const Vector3i a_BlockPos, cPlayer & a_Player) + { + SendBlockTo(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, a_Player); + } + /** Calls the callback for each player in the list; returns true if all players processed, false if the callback aborted by returning true */ virtual bool ForEachPlayer(cPlayerListCallback a_Callback) = 0; -- cgit v1.2.3