From 83870f9fc0e19da646f408a2d6636adfe4b5c002 Mon Sep 17 00:00:00 2001 From: Dave Tucker Date: Mon, 23 Nov 2015 23:39:19 +0000 Subject: Add enum for Sound and Particle Effects Fixes #2603 Signed-off-by: Dave Tucker --- src/Entities/SplashPotionEntity.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/Entities/SplashPotionEntity.cpp') diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp index 9d855dfa6..ba806e50e 100644 --- a/src/Entities/SplashPotionEntity.cpp +++ b/src/Entities/SplashPotionEntity.cpp @@ -3,6 +3,7 @@ #include "SplashPotionEntity.h" #include "Pawn.h" #include "../ClientHandle.h" +#include "../EffectID.h" @@ -121,7 +122,7 @@ void cSplashPotionEntity::Splash(const Vector3d & a_HitPos) m_World->ForEachEntity(Callback); m_World->BroadcastSoundParticleEffect( - 2002, + EffectID::PARTICLE_SPLASH_POTION, FloorC(a_HitPos.x), FloorC(a_HitPos.y), FloorC(a_HitPos.z), -- cgit v1.2.3