From 5f4df3e87dc43bb9cbf19ea1e15d73ee0b5d1755 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 8 Sep 2019 15:40:12 +0200 Subject: ShapeGen, HeiGen: Changed to use cChunkCoords. --- src/Generating/DungeonRoomsFinisher.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Generating/DungeonRoomsFinisher.cpp') diff --git a/src/Generating/DungeonRoomsFinisher.cpp b/src/Generating/DungeonRoomsFinisher.cpp index 06d45ce8c..768dd27cf 100644 --- a/src/Generating/DungeonRoomsFinisher.cpp +++ b/src/Generating/DungeonRoomsFinisher.cpp @@ -321,7 +321,7 @@ cDungeonRoomsFinisher::cStructurePtr cDungeonRoomsFinisher::CreateStructure(int int RelX = a_OriginX, RelY = 0, RelZ = a_OriginZ; cChunkDef::AbsoluteToRelative(RelX, RelY, RelZ, ChunkX, ChunkZ); cChunkDesc::Shape shape; - m_ShapeGen->GenShape(ChunkX, ChunkZ, shape); + m_ShapeGen->GenShape({ChunkX, ChunkZ}, shape); int height = 0; int idx = RelX * 256 + RelZ * 16 * 256; for (int y = 6; y < cChunkDef::Height; y++) -- cgit v1.2.3