From 3da41de5539337438e6091dd1830505b755124eb Mon Sep 17 00:00:00 2001 From: Tycho Bickerstaff Date: Sun, 22 Dec 2013 15:01:04 +0000 Subject: take Z axis into account when calculating neighboors in LightingThread::ChunkReady --- src/LightingThread.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/LightingThread.cpp') diff --git a/src/LightingThread.cpp b/src/LightingThread.cpp index d7e60e458..d9c41481a 100644 --- a/src/LightingThread.cpp +++ b/src/LightingThread.cpp @@ -189,7 +189,7 @@ void cLightingThread::ChunkReady(int a_ChunkX, int a_ChunkZ) { if ( (itr->x - a_ChunkX >= -1) && (itr->x - a_ChunkX <= 1) && - (itr->x - a_ChunkX >= -1) && (itr->x - a_ChunkX <= 1) + (itr->z - a_ChunkZ >= -1) && (itr->z - a_ChunkZ <= 1) ) { // It is a neighbor -- cgit v1.2.3