From c13b1931ff26a5643c9fe68ab32b1e362cfacd70 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sat, 9 May 2015 09:25:09 +0200 Subject: More style checking. Spaces around some operators are checked. --- src/MobCensus.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/MobCensus.cpp') diff --git a/src/MobCensus.cpp b/src/MobCensus.cpp index 4109aff07..1a69d8370 100644 --- a/src/MobCensus.cpp +++ b/src/MobCensus.cpp @@ -19,8 +19,8 @@ void cMobCensus::CollectMob(cMonster & a_Monster, cChunk & a_Chunk, double a_Dis bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily) { - const int ratio = 319; // This should be 256 as we are only supposed to take account from chunks that are in 17x17 from a player - // but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19*19) / (17*17) = 319 + const int ratio = 319; // This should be 256 as we are only supposed to take account from chunks that are in 17 x 17 from a player + // but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19 * 19) / (17 * 17) = 319 // MG TODO : code the correct count if ((GetCapMultiplier(a_MobFamily) * GetNumChunks()) / ratio >= m_MobFamilyCollecter.GetNumberOfCollectedMobs(a_MobFamily)) { -- cgit v1.2.3