From 360d8eade0332f2c1aa5c205ca772cd506c35b26 Mon Sep 17 00:00:00 2001 From: peterbell10 Date: Tue, 13 Jun 2017 20:35:30 +0100 Subject: FastRandom rewrite (#3754) --- src/Mobs/Wolf.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Mobs/Wolf.cpp') diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp index 325c47183..560a6b2fa 100644 --- a/src/Mobs/Wolf.cpp +++ b/src/Mobs/Wolf.cpp @@ -138,7 +138,7 @@ void cWolf::ReceiveNearbyFightInfo(AString a_PlayerID, cPawn * a_Opponent, bool // If a player is asking for help and we already have a target, // there's a 50% chance of helping and a 50% chance of doing nothing // This helps spread a wolf pack's targets over several mobs - else if (m_World->GetTickRandomNumber(9)> 4) + else if (GetRandomProvider().RandBool()) { return; } @@ -179,7 +179,7 @@ void cWolf::OnRightClicked(cPlayer & a_Player) a_Player.GetInventory().RemoveOneEquippedItem(); } - if (m_World->GetTickRandomNumber(7) == 0) + if (GetRandomProvider().RandBool(0.125)) { // Taming succeeded SetMaxHealth(20); -- cgit v1.2.3