From 3ff57559e36d3254c64e334fbe3bdd47398fe16f Mon Sep 17 00:00:00 2001 From: x12xx12x <44411062+12xx12@users.noreply.github.com> Date: Thu, 2 Dec 2021 00:31:10 +0100 Subject: ItemHandler initialisation is a constant expression (#5344) * Transition to non-pointer item handler * That is my destructor - I decide when I leave this world * I declare your destruction private and you final --- src/Mobs/Wolf.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Mobs/Wolf.cpp') diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp index 2b45faa2b..553ca1c73 100644 --- a/src/Mobs/Wolf.cpp +++ b/src/Mobs/Wolf.cpp @@ -218,7 +218,7 @@ void cWolf::OnRightClicked(cPlayer & a_Player) { if (m_Health < m_MaxHealth) { - Heal(ItemHandler(EquippedItemType)->GetFoodInfo(&EquippedItem).FoodLevel); + Heal(EquippedItem.GetHandler().GetFoodInfo(&EquippedItem).FoodLevel); if (!a_Player.IsGameModeCreative()) { a_Player.GetInventory().RemoveOneEquippedItem(); -- cgit v1.2.3