From 30ead790490f04248b861db79fddde9148b552f4 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 6 Dec 2013 23:47:07 +0000 Subject: Renamed animation function Renamed BroadcastPlayerAnimation to BroadcastEntityAnimation. Not just players can have animations, you know. --- src/Plugin.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Plugin.h') diff --git a/src/Plugin.h b/src/Plugin.h index ec55e256d..8dd68e6f1 100644 --- a/src/Plugin.h +++ b/src/Plugin.h @@ -65,7 +65,7 @@ public: virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) = 0; virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer) = 0; virtual bool OnLogin (cClientHandle * a_Client, int a_ProtocolVersion, const AString & a_Username) = 0; - virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) = 0; + virtual bool OnEntityAnimation (cEntity & a_Entity, int a_Animation) = 0; virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0; virtual bool OnPlayerEating (cPlayer & a_Player) = 0; -- cgit v1.2.3