From dae2adde6563bec4b614230992cae6b1ca965b4f Mon Sep 17 00:00:00 2001 From: mathiascode Date: Wed, 15 Feb 2017 07:05:24 +0200 Subject: Updated sounds and effect IDs (#3422) --- src/Simulator/IncrementalRedstoneSimulator/DoorHandler.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Simulator/IncrementalRedstoneSimulator/DoorHandler.h') diff --git a/src/Simulator/IncrementalRedstoneSimulator/DoorHandler.h b/src/Simulator/IncrementalRedstoneSimulator/DoorHandler.h index 70da1c54d..702c79fee 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/DoorHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/DoorHandler.h @@ -44,7 +44,7 @@ public: { cChunkInterface ChunkInterface(m_World.GetChunkMap()); cBlockDoorHandler::SetOpen(ChunkInterface, a_Position.x, a_Position.y, a_Position.z, (a_PoweringData.PowerLevel != 0)); - m_World.BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_DOOR_OPEN_CLOSE, a_Position.x, a_Position.y, a_Position.z, 0); + m_World.BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_WOODEN_DOOR_OPEN, a_Position.x, a_Position.y, a_Position.z, 0); } return {}; -- cgit v1.2.3