From d8c8d0124da12587bbaf52992f7a8d2e0b010544 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Thu, 20 Aug 2020 20:04:28 +0100 Subject: Replace PowerData struct with PowerLevel * We no longer need to track the powering block with the removal of SolidBlockHandler. PowerLevel is now just an unsigned char --- src/Simulator/IncrementalRedstoneSimulator/RedstoneToggleHandler.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/Simulator/IncrementalRedstoneSimulator/RedstoneToggleHandler.h') diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneToggleHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneToggleHandler.h index b8f910d5f..a1559d693 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneToggleHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneToggleHandler.h @@ -74,7 +74,7 @@ namespace RedstoneToggleHandler } } - inline unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) + inline PowerLevel GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) { UNUSED(a_QueryBlockType); @@ -89,7 +89,7 @@ namespace RedstoneToggleHandler return GetPowerLevel(a_BlockType, Meta); } - inline void Update(cChunk & a_Chunk, cChunk & CurrentlyTicking, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) + inline void Update(cChunk & a_Chunk, cChunk & CurrentlyTicking, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const PowerLevel Power) { // LOGD("Evaluating templatio<> the lever/button (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); } -- cgit v1.2.3