From 46398f4671012a0d913bd7bc0c70ffdc2645f2ac Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sat, 1 Aug 2020 20:18:03 +0200 Subject: Replaced cpp14::make_unique<> with std::make_unique<>. --- src/SpawnPrepare.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/SpawnPrepare.cpp') diff --git a/src/SpawnPrepare.cpp b/src/SpawnPrepare.cpp index e9f9e3b09..d79e12754 100644 --- a/src/SpawnPrepare.cpp +++ b/src/SpawnPrepare.cpp @@ -59,7 +59,7 @@ void cSpawnPrepare::PrepareChunks(cWorld & a_World, int a_SpawnChunkX, int a_Spa { int chunkX, chunkZ; prep->DecodeChunkCoords(i, chunkX, chunkZ); - a_World.PrepareChunk(chunkX, chunkZ, cpp14::make_unique(prep)); + a_World.PrepareChunk(chunkX, chunkZ, std::make_unique(prep)); } // for i // Wait for the lighting thread to prepare everything. Event is set in the Call() callback: @@ -107,7 +107,7 @@ void cSpawnPrepare::PreparedChunkCallback(int a_ChunkX, int a_ChunkZ) { int chunkX, chunkZ; DecodeChunkCoords(m_NextIdx, chunkX, chunkZ); - m_World.GetLightingThread().QueueChunk(chunkX, chunkZ, cpp14::make_unique(shared_from_this())); + m_World.GetLightingThread().QueueChunk(chunkX, chunkZ, std::make_unique(shared_from_this())); m_NextIdx += 1; } -- cgit v1.2.3