From 9926ea58e841af94ded4ea55e409020c732f6cb7 Mon Sep 17 00:00:00 2001 From: Mike Hunsinger Date: Thu, 23 Jan 2014 20:01:08 -0700 Subject: Fixed indentation and doxygen comments... For real this time. --- src/UI/Window.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'src/UI') diff --git a/src/UI/Window.cpp b/src/UI/Window.cpp index 4261a58d9..dd058b304 100644 --- a/src/UI/Window.cpp +++ b/src/UI/Window.cpp @@ -170,7 +170,7 @@ void cWindow::Clicked( const cItem & a_ClickedItem ) { - cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager(); + cPluginManager * PlgMgr = cRoot::Get()->GetPluginManager(); if (a_WindowID != m_WindowID) { LOGWARNING("%s: Wrong window ID (exp %d, got %d) received from \"%s\"; ignoring click.", __FUNCTION__, m_WindowID, a_WindowID, a_Player.GetName().c_str()); @@ -181,15 +181,15 @@ void cWindow::Clicked( { case caRightClickOutside: { - if (PlgMgr->CallHookPlayerTossingItem(a_Player)) + if (PlgMgr->CallHookPlayerTossingItem(a_Player)) { // A plugin doesn't agree with the tossing. The plugin itself is responsible for handling the consequences (possible inventory mismatch) return; } - if (a_Player.IsGameModeCreative()) - { - a_Player.TossPickup(a_ClickedItem); - } + if (a_Player.IsGameModeCreative()) + { + a_Player.TossPickup(a_ClickedItem); + } // Toss one of the dragged items: a_Player.TossHeldItem(); @@ -203,10 +203,10 @@ void cWindow::Clicked( return; } - if (a_Player.IsGameModeCreative()) - { - a_Player.TossPickup(a_ClickedItem); - } + if (a_Player.IsGameModeCreative()) + { + a_Player.TossPickup(a_ClickedItem); + } // Toss all dragged items: a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount); @@ -285,8 +285,8 @@ bool cWindow::ClosedByPlayer(cPlayer & a_Player, bool a_CanRefuse) // Checks whether the player is still holding an item if (a_Player.IsDraggingItem()) { - LOGD("Player holds item! Dropping it..."); - a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount); + LOGD("Player holds item! Dropping it..."); + a_Player.TossHeldItem(a_Player.GetDraggingItem().m_ItemCount); } cClientHandle * ClientHandle = a_Player.GetClientHandle(); -- cgit v1.2.3