From 3381c0f6d6671a485283c889b036c0a431e2a2b9 Mon Sep 17 00:00:00 2001 From: 12xx12 <44411062+12xx12@users.noreply.github.com> Date: Thu, 8 Oct 2020 21:13:44 +0200 Subject: Merged OnBreak with OnPlayerBreak (#4967) Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang --- src/World.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/World.h') diff --git a/src/World.h b/src/World.h index b6b8ad8bc..a0e2d0dbc 100644 --- a/src/World.h +++ b/src/World.h @@ -667,16 +667,16 @@ public: /** Replaces the specified block with air, and calls the OnBroken block handler. Wakes up the simulators. Doesn't produce pickups, use DropBlockAsPickups() for that instead. Returns true on success, false if the chunk is not loaded. */ - bool DigBlock(Vector3i a_BlockPos); + bool DigBlock(Vector3i a_BlockPos, const cEntity * a_Digger); /** OBSOLETE, use the Vector3-based overload instead. Replaces the specified block with air, and calls the apropriate block handlers (OnBreaking(), OnBroken()). Wakes up the simulators. Doesn't produce pickups, use DropBlockAsPickups() for that instead. Returns true on success, false if the chunk is not loaded. */ - bool DigBlock(int a_X, int a_Y, int a_Z) + bool DigBlock(int a_X, int a_Y, int a_Z, cEntity * a_Digger) { - return DigBlock({a_X, a_Y, a_Z}); + return DigBlock({a_X, a_Y, a_Z}, a_Digger); } /** Digs the specified block, and spawns the appropriate pickups for it. -- cgit v1.2.3