From fcd3d1bfedbfbe535f406e3db933486bad913ab4 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Wed, 10 Dec 2014 22:35:16 +0100 Subject: Added a cWorld:PrepareChunk function. It prepares the chunk - loads or generates it and lights it. The spawn prepare process uses this function. --- src/World.h | 6 ++++++ 1 file changed, 6 insertions(+) (limited to 'src/World.h') diff --git a/src/World.h b/src/World.h index d64be208e..c87ecd8c7 100644 --- a/src/World.h +++ b/src/World.h @@ -375,6 +375,12 @@ public: /** Touches the chunk, causing it to be loaded or generated */ void TouchChunk(int a_ChunkX, int a_ChunkZ); + + /** Queues the chunk for preparing - making sure that it's generated and lit. + The specified chunk is queued to be loaded or generated, and lit if needed. + The specified callback is called after the chunk has been prepared. If there's no preparation to do, only the callback is called. + It is legal to call with no callback. */ + void PrepareChunk(int a_ChunkX, int a_ChunkZ, cChunkCoordCallback * a_CallAfter = nullptr); /** Marks the chunk as failed-to-load: */ void ChunkLoadFailed(int a_ChunkX, int a_ChunkZ); -- cgit v1.2.3