From 464ec47eb7bf61ca1e9c2af6559ad2225038d06e Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Mon, 17 Feb 2014 23:00:03 +0000 Subject: Implemented item frames, a part of #689 + Implemented Item Frames * Fixed Pitch and Yaw being wrongly flipped in the protocol (XOFT!) --- src/WorldStorage/NBTChunkSerializer.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/WorldStorage') diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 95b5e66d2..4f1e88b21 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -627,6 +627,7 @@ void cNBTChunkSerializer::Entity(cEntity * a_Entity) case cEntity::etProjectile: AddProjectileEntity ((cProjectileEntity *)a_Entity); break; case cEntity::etTNT: /* TODO */ break; case cEntity::etExpOrb: /* TODO */ break; + case cEntity::etItemFrame: /* TODO */ break; case cEntity::etPlayer: return; // Players aren't saved into the world default: { -- cgit v1.2.3