From 2478e290f9f7f6a74bba4ac885cfaef6327bc9ee Mon Sep 17 00:00:00 2001 From: Howaner Date: Sat, 29 Nov 2014 15:20:44 +0100 Subject: Many api fixes, add vanilla names to mob type -> string functions and mob spawner fixes. --- src/WorldStorage/NBTChunkSerializer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/WorldStorage') diff --git a/src/WorldStorage/NBTChunkSerializer.cpp b/src/WorldStorage/NBTChunkSerializer.cpp index 228df2686..432e122b5 100644 --- a/src/WorldStorage/NBTChunkSerializer.cpp +++ b/src/WorldStorage/NBTChunkSerializer.cpp @@ -296,7 +296,7 @@ void cNBTChunkSerializer::AddMobSpawnerEntity(cMobSpawnerEntity * a_MobSpawner) m_Writer.BeginCompound(""); AddBasicTileEntity(a_MobSpawner, "MobSpawner"); m_Writer.AddShort("Entity", static_cast(a_MobSpawner->GetEntity())); - m_Writer.AddString("EntityId", a_MobSpawner->GetEntityName()); + m_Writer.AddString("EntityId", cMonster::MobTypeToVanillaName(a_MobSpawner->GetEntity())); m_Writer.AddShort("Delay", a_MobSpawner->GetSpawnDelay()); m_Writer.EndCompound(); } -- cgit v1.2.3