From 59068b77b7215461b4aaf11c2db91c1657b7f91d Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 29 May 2014 20:18:37 +0200 Subject: Fixed wrong block sizes for copying / setting. --- tests/ChunkData/Copies.cpp | 32 ++++++++++++++++---------------- 1 file changed, 16 insertions(+), 16 deletions(-) (limited to 'tests') diff --git a/tests/ChunkData/Copies.cpp b/tests/ChunkData/Copies.cpp index ef0329451..788d2c558 100644 --- a/tests/ChunkData/Copies.cpp +++ b/tests/ChunkData/Copies.cpp @@ -19,10 +19,10 @@ int main(int argc, char** argv) BLOCKTYPE SrcBlockBuffer[16 * 16 * 256]; for (int i = 0; i < 16 * 16 * 256; i += 4) { - SrcBlockBuffer[i+0] = 0xDE; - SrcBlockBuffer[i+1] = 0xAD; - SrcBlockBuffer[i+2] = 0xBE; - SrcBlockBuffer[i+3] = 0xEF; + SrcBlockBuffer[i + 0] = 0xde; + SrcBlockBuffer[i + 1] = 0xad; + SrcBlockBuffer[i + 2] = 0xbe; + SrcBlockBuffer[i + 3] = 0xef; } buffer.SetBlockTypes(SrcBlockBuffer); @@ -42,10 +42,10 @@ int main(int argc, char** argv) NIBBLETYPE SrcNibbleBuffer[16 * 16 * 256 / 2]; for (int i = 0; i < 16 * 16 * 256 / 2; i += 4) { - SrcNibbleBuffer[i+0] = 0xEF; - SrcNibbleBuffer[i+1] = 0xDE; - SrcNibbleBuffer[i+2] = 0xAD; - SrcNibbleBuffer[i+3] = 0xBE; + SrcNibbleBuffer[i + 0] = 0xde; + SrcNibbleBuffer[i + 1] = 0xad; + SrcNibbleBuffer[i + 2] = 0xbe; + SrcNibbleBuffer[i + 3] = 0xef; } buffer.SetMetas(SrcNibbleBuffer); @@ -66,10 +66,10 @@ int main(int argc, char** argv) NIBBLETYPE SrcNibbleBuffer[16 * 16 * 256 / 2]; for (int i = 0; i < 16 * 16 * 256 / 2; i += 4) { - SrcNibbleBuffer[i+0] = 0xDE; - SrcNibbleBuffer[i+1] = 0xAD; - SrcNibbleBuffer[i+2] = 0xBE; - SrcNibbleBuffer[i+3] = 0xEF; + SrcNibbleBuffer[i + 0] = 0xde; + SrcNibbleBuffer[i + 1] = 0xad; + SrcNibbleBuffer[i + 2] = 0xbe; + SrcNibbleBuffer[i + 3] = 0xef; } buffer.SetBlockLight(SrcNibbleBuffer); @@ -90,10 +90,10 @@ int main(int argc, char** argv) NIBBLETYPE SrcNibbleBuffer[16 * 16 * 256 / 2]; for (int i = 0; i < 16 * 16 * 256 / 2; i += 4) { - SrcNibbleBuffer[i+0] = 0xAD; - SrcNibbleBuffer[i+1] = 0xBE; - SrcNibbleBuffer[i+2] = 0xEF; - SrcNibbleBuffer[i+3] = 0xDE; + SrcNibbleBuffer[i + 0] = 0xde; + SrcNibbleBuffer[i + 1] = 0xad; + SrcNibbleBuffer[i + 2] = 0xbe; + SrcNibbleBuffer[i + 3] = 0xef; } buffer.SetSkyLight(SrcNibbleBuffer); -- cgit v1.2.3