-- Some HTML helper functions
local function HTML_Option( value, text, selected )
if( selected == true ) then
return [[]]
else
return [["]]
end
end
local function HTML_Select_On_Off( name, defaultValue )
return [[]]
end
local function HTML_Select_Version( name, defaultValue )
return [[]]
end
local function ShowGeneralSettings( Request )
local Content = ""
local InfoMsg = nil
local SettingsIni = cIniFile("settings.ini")
if( SettingsIni:ReadFile() == false ) then
InfoMsg = "ERROR: Could not read settings.ini!"
end
if( Request.PostParams["general_submit"] ~= nil ) then
SettingsIni:SetValue("Server", "Description",Request.PostParams["Server_Description"],false )
if( tonumber( Request.PostParams["Server_MaxPlayers"] ) ~= nil ) then
SettingsIni:SetValue("Server", "MaxPlayers", Request.PostParams["Server_MaxPlayers"], false )
end
if( tonumber( Request.PostParams["Server_Port"] ) ~= nil ) then
SettingsIni:SetValue("Server", "Port", Request.PostParams["Server_Port"], false )
end
if( tonumber( Request.PostParams["Server_PortsIPv6"] ) ~= nil ) then
SettingsIni:SetValue("Server", "PortsIPv6", Request.PostParams["Server_PortsIPv6"], false )
end
if( tonumber( Request.PostParams["Server_Version"] ) ~= nil ) then
SettingsIni:SetValue("Server", "PrimaryServerVersion", Request.PostParams["Server_Version"], false )
end
if( tonumber( Request.PostParams["Authentication_Authenticate"] ) ~= nil ) then
SettingsIni:SetValue("Authentication", "Authenticate", Request.PostParams["Authentication_Authenticate"], false )
end
if( tonumber( Request.PostParams["Limit_World"] ) ~= nil ) then
SettingsIni:SetValue("Worlds", "LimitWorld", Request.PostParams["Limit_World"], false )
end
if( tonumber( Request.PostParams["LimitWorldWidth"] ) ~= nil ) then
SettingsIni:SetValue("Worlds", "LimitWorldWidth", Request.PostParams["LimitWorldWidth"], false )
end
if( SettingsIni:WriteFile() == false ) then
InfoMsg = [[ERROR: Could not write to settings.ini!]]
else
InfoMsg = [[INFO: Successfully saved changes to settings.ini]]
end
end
Content = Content .. [[
]]
return Content
end
local function ShowMonstersSettings( Request )
local Content = ""
local InfoMsg = nil
local SettingsIni = cIniFile("settings.ini")
if( SettingsIni:ReadFile() == false ) then
InfoMsg = "ERROR: Could not read settings.ini!"
end
if( Request.PostParams["monsters_submit"] ~= nil ) then
if( tonumber( Request.PostParams["Monsters_AnimalsOn"] ) ~= nil ) then
SettingsIni:SetValue("Monsters", "AnimalsOn", Request.PostParams["Monsters_AnimalsOn"], false )
end
if( tonumber( Request.PostParams["Monsters_AnimalSpawnInterval"] ) ~= nil ) then
SettingsIni:SetValue("Monsters", "AnimalSpawnInterval", Request.PostParams["Monsters_AnimalSpawnInterval"], false )
end
SettingsIni:SetValue("Monsters", "Types", Request.PostParams["Monsters_Types"], false )
if( SettingsIni:WriteFile() == false ) then
InfoMsg = "ERROR: Could not write to settings.ini!"
else
InfoMsg = "INFO: Successfully saved changes to settings.ini"
end
end
Content = Content .. "]]
return Content
end
local function ShowWorldsSettings( Request )
local Content = ""
local InfoMsg = nil
local bSaveIni = false
local SettingsIni = cIniFile("settings.ini")
if( SettingsIni:ReadFile() == false ) then
InfoMsg = [[ERROR: Could not read settings.ini!]]
end
if( Request.PostParams["RemoveWorld"] ~= nil ) then
Content = Content .. Request.PostParams["RemoveWorld"]
local WorldIdx = string.sub( Request.PostParams["RemoveWorld"], string.len("Remove ") )
local KeyIdx = SettingsIni:FindKey("Worlds")
local WorldName = SettingsIni:GetValue( KeyIdx, WorldIdx )
if( SettingsIni:DeleteValueByID( KeyIdx, WorldIdx ) == true ) then
InfoMsg = "INFO: Successfully removed world " .. WorldName .. "! "
bSaveIni = true
end
end
if( Request.PostParams["AddWorld"] ~= nil ) then
if( Request.PostParams["WorldName"] ~= nil and Request.PostParams["WorldName"] ~= "" ) then
SettingsIni:SetValue("Worlds", "World", Request.PostParams["WorldName"], true )
InfoMsg = "INFO: Successfully added world " .. Request.PostParams["WorldName"] .. "! "
bSaveIni = true
end
end
if( Request.PostParams["worlds_submit"] ~= nil ) then
SettingsIni:SetValue("Worlds", "DefaultWorld", Request.PostParams["Worlds_DefaultWorld"], false )
if( Request.PostParams["Worlds_World"] ~= nil ) then
SettingsIni:SetValue("Worlds", "World", Request.PostParams["Worlds_World"], true )
end
bSaveIni = true
end
if( bSaveIni == true ) then
if( InfoMsg == nil ) then InfoMsg = "" end
if( SettingsIni:WriteFile() == false ) then
InfoMsg = InfoMsg .. "ERROR: Could not write to settings.ini!"
else
InfoMsg = InfoMsg .. "INFO: Successfully saved changes to settings.ini"
end
end
Content = Content .. "
]]
Content = Content .. [[
WARNING: Any changes made here might require a server restart in order to be applied!
]]
return Content
end
function HandleRequest_ServerSettings( Request )
local Content = ""
Content = Content .. [[