local PlayerTable = {} function HandlePlayerListCommand( Split, Player ) PlayerTable = {} Player:GetWorld():ForEachPlayer( AppendToTable ) local Message = cChatColor.Green .. "Connected players: (".. cChatColor.White.. #PlayerTable .. cChatColor.Green .. ")" Player:SendMessage( Message ) Player:SendMessage( table.concat(PlayerTable, " ") ) return true end function AppendToTable( Player ) table.insert(PlayerTable, Player:GetName() ) end