function HandlePlayerListCommand( Split, Player ) local World = Player:GetWorld() local PlayerList = World:GetAllPlayers() local Message = cChatColor.Green .. "Connected players: (".. cChatColor.White.. #PlayerList .. cChatColor.Green .. ")" Player:SendMessage( Message ) local PlayerTable = {} for i, TempPlayer in ipairs( PlayerList ) do local PlayerName = TempPlayer:GetName() table.insert(PlayerTable, PlayerName ) end Player:SendMessage( table.concat(PlayerTable, " ") ) return true end