#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Horse.h" cHorse::cHorse(void) : super("Horse", 100, "mob.horse.hit", "mob.horse.death", 1.4, 1.6) { } void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer) { AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER); }