#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Plugin.h" #include "Player.h" #include "World.h" #include "CommandOutput.h" #include "Mobs/Monster.h" cPlugin::cPlugin( const AString & a_PluginDirectory ) : m_Version(0) , m_Language(E_CPP) , m_Directory(a_PluginDirectory) { } cPlugin::~cPlugin() { LOGD("Destroying plugin \"%s\".", m_Name.c_str()); } AString cPlugin::GetLocalDirectory(void) const { return std::string("Plugins/") + m_Directory; }