// Protocol16x.h /* Declares the 1.6.x protocol classes: - cProtocol161 - release 1.6.1 protocol (#73) - cProtocol162 - release 1.6.2 protocol (#74) (others may be added later in the future for the 1.6 release series) */ #pragma once #include "Protocol15x.h" class cProtocol161 : public cProtocol150 { typedef cProtocol150 super; public: cProtocol161(cClientHandle * a_Client); protected: // cProtocol150 overrides: virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; virtual void SendChat (const AString & a_Message) override; virtual void SendGameMode (eGameMode a_GameMode) override; virtual void SendHealth (void) override; virtual void SendPlayerMaxSpeed(void) override; virtual void SendRespawn (void) override; virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) override; virtual int ParseEntityAction (void) override; virtual int ParsePlayerAbilities(void) override; // New packets: virtual int ParseSteerVehicle(void); // Enable new packets' handling virtual int ParsePacket(unsigned char a_PacketType) override; } ; class cProtocol162 : public cProtocol161 { typedef cProtocol161 super; public: cProtocol162(cClientHandle * a_Client); protected: // cProtocol161 overrides: virtual void SendPlayerMaxSpeed(void) override; } ;