// WGFlat.h // Interfaces to the cWGFlat class representing the flat world generator #pragma once #include "cWorldGenerator.h" class cWGFlat : public cWorldGenerator { typedef cWorldGenerator super; protected: int m_Height; virtual void GenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ, BLOCKTYPE * a_BlockData, cEntityList & a_Entities, cBlockEntityList & a_BlockEntities) override; virtual void PostGenerateChunk(int a_ChunkX, int a_ChunkY, int a_ChunkZ) override; public: cWGFlat(cWorld * a_World); } ;