#pragma once #include "cPacket.h" #include "PacketID.h" class cPacket_BlockChange : public cPacket { public: cPacket_BlockChange() : m_PosX( 0 ) , m_PosY( 0 ) , m_PosZ( 0 ) , m_BlockType( 0 ) , m_BlockMeta( 0 ) { m_PacketID = E_BLOCK_CHANGE; } virtual cPacket* Clone() const { return new cPacket_BlockChange(*this); } bool Send(cSocket & a_Socket); int m_PosX; char m_PosY; int m_PosZ; char m_BlockType; char m_BlockMeta; static const unsigned int c_Size = 1 + 4 + 1 + 4 + 1 + 1; };