#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "cPacket_Disconnect.h" bool cPacket_Disconnect::Parse( cSocket & a_Socket ) { m_Socket = a_Socket; if( !ReadString16(m_Reason) ) return false; return true; } bool cPacket_Disconnect::Send( cSocket & a_Socket ) { unsigned int TotalSize = c_Size + m_Reason.size()*sizeof(short); char* Message = new char[TotalSize]; unsigned int i = 0; AppendByte ( (char)m_PacketID, Message, i ); AppendString16 ( m_Reason, Message, i ); bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) ); delete [] Message; return RetVal; }