#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "cPacket_InventorySlot.h" #include "cPacket_WholeInventory.h" #include "cPacket_ItemData.h" void cPacket_InventorySlot::Serialize(AString & a_Data) const { AppendByte (a_Data, m_PacketID); AppendByte (a_Data, m_WindowID); AppendShort(a_Data, m_SlotNum); cPacket_ItemData::AppendItem(a_Data, m_ItemID, m_ItemCount, m_ItemUses); }