#pragma once #include "cPacket.h" class cPacket_ItemSwitch : public cPacket { public: cPacket_ItemSwitch() : m_SlotNum( 0 ) { m_PacketID = E_ITEM_SWITCH; } virtual cPacket* Clone() const { return new cPacket_ItemSwitch(*this); } bool Parse(cSocket & a_Socket); bool Send(cSocket & a_Socket); short m_SlotNum; static const unsigned int c_Size = 1 + 2; };