#pragma once #include "cPacket.h" class cPacket_PreChunk: public cPacket { public: cPacket_PreChunk() : m_PosX( 0 ) , m_PosZ( 0 ) , m_bLoad( false ) { m_PacketID = E_PRE_CHUNK; } virtual cPacket* Clone() const { return new cPacket_PreChunk(*this); } bool Send(cSocket & a_Socket); int m_PosX; int m_PosZ; bool m_bLoad; static const unsigned int c_Size = 10; };