#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "cPacket_Thunderbolt.h" cPacket_Thunderbolt::cPacket_Thunderbolt( const cPacket_Thunderbolt & a_Copy ) { m_PacketID = E_THUNDERBOLT; m_UniqueID = 237183; //just a random Ent ID. I don't think this matters at all. m_Unknown = true; m_xLBPos = a_Copy.m_xLBPos; m_yLBPos = a_Copy.m_yLBPos; m_zLBPos = a_Copy.m_zLBPos; } void cPacket_Thunderbolt::Serialize(AString & a_Data) const { AppendByte (a_Data, m_PacketID); AppendInteger (a_Data, m_UniqueID); AppendBool (a_Data, m_Unknown); AppendInteger (a_Data, m_xLBPos * 32); AppendInteger (a_Data, m_yLBPos * 32); AppendInteger (a_Data, m_zLBPos * 32); }