#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "cPacket_Thunderbolt.h" cPacket_Thunderbolt::cPacket_Thunderbolt( const cPacket_Thunderbolt & a_Copy ) { m_PacketID = E_THUNDERBOLT; m_UniqueID = 237183; //just a random Ent ID. I don't think this matters at all. m_Unknown = true; m_xLBPos = a_Copy.m_xLBPos; m_yLBPos = a_Copy.m_yLBPos; m_zLBPos = a_Copy.m_zLBPos; } bool cPacket_Thunderbolt::Send(cSocket & a_Socket) { unsigned int TotalSize = c_Size; char* Message = new char[TotalSize]; unsigned int i = 0; AppendByte ( (char)m_PacketID, Message, i ); AppendInteger ( m_UniqueID, Message, i ); AppendBool ( m_Unknown, Message, i ); AppendInteger ( m_xLBPos*32, Message, i ); AppendInteger ( m_yLBPos*32, Message, i ); AppendInteger ( m_zLBPos*32, Message, i ); bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) ); delete [] Message; return RetVal; }